Hey everyone, Mr. Panda here with a review of the thrilling conclusion of the Zero Escape series, Zero Time Dilemma! This mash-up of mystery visual novel and puzzling escape rooms finishes what 999 and Virtue’s Last Reward began. With all-new and returning characters locked in a facility by a mysterious masked man, Zero, you are tasked to seek a way out. How does this game stack up to the time-bending thrillers that came before it? Find out in my review of Zero Time Dilemma!
Seek a Way Out
The Zero Escape series began on the Nintendo DS with 999: Nine Hours, Nine Persons, Nine Doors, a mystery thriller about nine characters trying to escape a ship. The game featured branching decisions, puzzling escape sequences, and huge twists that turned the story upside-down. Despite its commercial failure in Japan, the series was well-met with critics, leading to a sequel, Virtue’s Last Reward, on Nintendo 3DS and PlayStation Vita. The game built upon the intriguing plot of the original and brought new characters, more escape rooms, and a bigger emphasis on science fiction. Again, the game didn’t sell well, which led to series creator, Kotaro Uchikoshi, putting the series on hold indefinitely. Luckily, fan response and a desire to finish what he started led Uchikoshi to finally create the conclusive third game of the Zero Escape trilogy, Zero Time Dilemma.
Zero Time Dilemma
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