Crash Team Racing Nitro-Fueled — Nintendobound

There are plenty of complaints that can be throw at Crash Team Racing Nitro-Fueled. Save for the lack of polish exhibited by its wild jumps in difficulty, though, none of them are significant enough to hold the title back; and even in that case, it is possible to look on the bright side to see… View Article
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Cadence Of Hyrule — Nintendobound

Cadence of Hyrule is as great as it is unlikely. And although much of its excellence can be attributed to the high quality found in the pieces that constitute it, the addictive gameplay of Crypt of the NecroDancer and the prowess in adventure of The Legend of Zelda franchise, the biggest reason for the experiment’s… View Article
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Resident Evil Zero — Nintendobound

Resident Evil Zero is, much like its chronological sequel, a flawed game, with the shortcomings it exhibits being of a magnitude and frequency that make them very hard to ignore. At the same time, though, its prowess in matters of tension and fear is absolutely notable, because playing it is being constantly surrounded by sheer… View Article
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Kid Icarus — Nintendobound

Without so many sources of overwhelming frustration and points that reveal technical inconsistence, Kid Icarus could have been hailed as a classic upon its original release and still hold that status until the present day. As it stands, however, it is a game that, albeit good, has to be tackled with patience and willingness to… View Article
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Metroid — Nintendobound

Given it has a remake that gets rid of nearly all its frustrating issues and that makes its adventure, which is in essence quite good, accessible and fun to modern gamers, revisiting the original Metroid is only really justified by the curiosity to catch a glimpse of the franchise’s start in its pure state. Those… View Article
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Resident Evil — Nintendobound

The immaculate and horrific atmosphere of Resident Evil is clearly the product of a game whose every single piece was designed to serve its ability to create tension. Sometimes, that subordination works for the best, as it is the case of its frightening scenarios, its calculated soundtrack, its obscure and fragmented storytelling approach, its controlled… View Article
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Super Mario Land 2: 6 Golden Coins — Nintendobound

In spite of both the big and small steps it takes in the direction of getting away from comparisons to the giants that Super Mario Bros. 3 and Super Mario World are, the game simply cannot escape them. Super Mario Land 2: 6 Golden Coins is fun, and it occasionally exhibits signs of great originality… View Article
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Super Mario Land — Nintendobound

Based around a format that, throughout history, has time and time again proven itself to be quite efficient, it is hard to call Super Mario Land a bad game. And its mesmerizing commercial success at the time of its release certainly shows Nintendo did quite well in bringing the world’s most popular platforming series to… View Article
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SteamWorld Quest: Hand of Gilgamech — Nintendobound

SteamWorld Quest: Hand of Gilgamech ends up being pleasantly enjoyable as a whole, displaying a good deal of competence in the building of all parts that constitute it. It is true that, when all of these elements come together, what is formed is an experience that – inside the RPG genre – does not quite… View Article
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Cuphead — Nintendobound

Cuphead is absolutely magnificent. It is old-school not only in visual and musical presentation, but also in gameplay; however, it uses its blatant and ancient influences not as a way to coast towards success, but as a source of inspiration to build character. In the old gritty cartoons from which it borrows its animation, its… View Article
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Transistor — Nintendobound

Transistor does hold some flaws. It has a short length; it possesses a linearity that may be perceived as exaggerated; and its constant alternation between walking and battling can feel too predictable. Its impeccable and overflowing style, however, overpowers it all, and allows the game to deliver an experience that although certainly not as refreshing… View Article
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Bastion — Nintendobound

Ultimately, the features that make Bastion remarkable are intimately connected to its presentation, be it in the unique manner it chooses to broadcast its plot or in its visual and musical splendor. And those are, in the end, the traits that are bound to deeply mark those who play it. Still, below that shiny surface,… View Article
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The Legend Of Zelda: Twilight Princess — Nintendobound

Boosted by so many achievements in so many different areas, it is no surprise – then – that The Legend of Zelda: Twilight Princess ranks among the best games Nintendo has ever produced. Although one may rightfully say the longer segments where players take control of Wolf Link are, albeit good, not as compelling as… View Article
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The Legend Of Zelda: Four Swords Adventures — Nintendobound

Therefore, it is unfortunate that The Legend of Zelda: Four Swords Adventures is so frequently overlooked. Unquestionably, the reasons behind that obscure character are perfectly understandable. After all, it is a relatively straightforward and low-key 2-D adventure released on the same console, and right in between, two excellent tridimensional giants of the franchise; and it… View Article
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Castlevania: Aria Of Sorrow — Nintendobound

Thanks to localized improvements that work towards reducing both frustration and excessive backtracking, and due to a team of developers that knew how to look at the past in order to learn from mistakes that had been previously made, Castlevania: Aria of Sorrow guarantees its place as the finest entry of the franchise for the… View Article
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Castlevania: Harmony Of Dissonance — Nintendobound

Castlevania: Harmony of Dissonance does have a couple of issues that make the size and complexity of its scope, which are undeniably its biggest qualities, not be as thoroughly delightful as they could have been. Still, by implementing punctual improvements in areas where Circle of the Moon was lackluster, and by embracing the intimidating value… View Article
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Castlevania: Circle Of The Moon — Nintendobound

The punctual flaws that it displays in the main components of its fabric turn Circle of the Moon into a Castlevania installment that is good, but not great. The transplant of the Symphony of the Night formula into a portable is, in a way, a success, because the marriage of non-linear exploration and RPG elements… View Article
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Rayman 2: The Great Escape — Nintendobound

As such, Rayman 2: The Great Escape is a flooring oddity of the Nintendo 64 days. During a time when most platformers and adventure games had their sights so deeply set on taking advantage of the grand environments supported by cutting-edge hardware that they ended up, positively, straying away from the genres’ origins, Ubisoft went… View Article
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Super Mario RPG: Legend Of The Seven Stars — Nintendobound

Consequently, Super Mario RPG: Legend of the Seven Stars is a game that excels in countless areas. In materializing the rather unlikely marriage between the platforming world of Super Mario and the role-playing greatness of the classics produced by Square during the nineties, it ended up creating a sub-genre of its own: a class of… View Article
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Golden Sun — Nintendobound

As it infused a traditional RPG with a brand of cartoonish cuteness that is usually exclusive to products made within Nintendo’s own walls, it is clear Camelot did not forget to back up those fireworks in presentation with deep strategic layers and opportunities for gamers to toy around with characters and their skills. Therefore, Golden… View Article
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