For Teslagrad fans who are also Wii U owners who are looking forwards to World to the West’s May 5th release, I’m sorry to tell you that release is no longer happening. Continue reading World to the West Wii U Releases Gets Pushed Back
So something good came from all that maintenance after all! Granted there is no new event course available for the Wii U version of Super Mario Maker, and hasn’t been for a long time now, but a new update for it (version 1.46) is available now and not to be left out, an update is out for the 3DS version as well (version 1.03).
Only don’t go expecting anything to elaborate from the update, as the full patch notes read only as: “A number of issues have been fixed to make for a pleasant playing experience.”
Still it’s a lot better than nothing and with Nintendo paying some attention to Super Mario Maker once again, either a Switch version is on the cusp of being announced sometime soon, or we might get lucky and there is more content coming. Either way, it’s a win-win.
With the release of Mario Kart 8 Deluxe Tomorrow (April 28th) comes a lot more titles that can be downloaded via the Nintendo eShop for Switch, 3DS & Wii U. Some titles will be available tomorrow, others next week and some are already released. We have provided a list of those that are available in the US, UK & Europe Below
US eShop Downloads
Mario Kart 8 Deluxe – $59.99 (available Friday)
Puyo Puyo Tetris – $29.99
ACA NeoGeo Over Top – $7.99
Kamiko – $4.99
TumbleSeed – $14.99 (available Tuesday)
Wii U Download
Absolutely Unstoppable MineRun – $3.99
Use Your Words – $14.99
Blasting Agent Ultimate Edition
Parascientific Escape Cruise in the Distant Seas
Kirby’s 25th Anniversary
Runbow Pocket Theme Bundle
Great deals this week! Check out the full list of deals on Nintendo 3DS and Wii U available this week at http://www.nintendo.com/games/sales-and-deals.
UK & European eShop Downloads
Mario Kart 8 Deluxe – €59.99 / £49.99 (available Friday)
Puyo Puyo Tetris – €39.99 / £34.99 (available Friday)
ACA NeoGeo Over Top – €6.99 / £6.29
Kamiko – €4.99 / £4.49
Wii U Download
Use Your Words – €14.99 / £14.99
New 3DS Download
Ascent of Kings – €2.25 / £1.99
Source: Nintendo PR (US) & Nintendo UK
With all the news coming out from the Nintendo Earnings Release Today. It can be a little overwhelming to find it all so we have rounded up the highlights right here which covers Unit sales, Consumer Feedback results and The Next Fiscal Year Targets. You can find it all below so be sure to bookmark this page because it is quite a read. Continue reading Nintendo 2016 Fiscal Year Earnings Release Roundup
There will little doubt that Zelda: Breath Of The Wild would be extremely popular to both Zelda fans and non-Zelda fans alike. In the 7 weeks that it has been released, it has sold just under 4 Million Copies on Switch and Wii U. The Nintendo Switch sold the vast majority of copies at 2.76 Million and the Wii U version just over the Million mark (1.08 Million). Nintendo have added Zelda: Breath Of The Wild to their Million Sellers list (The Switch version being the only one so far and the Wii U version just under Mario Party 10 (Oh, the shame! Just kidding, I actually like Mario Party 10). Anyway you can check out the Million Sellers list below. Continue reading Zelda: Breath Of The Wild Makes Nintendo’s Million Sellers List For Switch (Just Misses Top 10 For Wii U)
Super Smash Bros. is a fun party game for many people, but there is a competitive community for the game as well. If you are looking to get better at Smash Bros. or follow the competitive scene, a new site called SSB World has you covered.
The site was built by a over the past 9 months by Anthony Nelson and Alex Dixon. Anthony was new to the Smash Bros series until the Smash 4 launch arrived on the Wii U. He quickly became obsessed with playing the game but soon realized he was very bad at the game and it was difficult to find good matches to watch on YouTube. That lead him to enlist his friend Alex to help him build a site for the Smash community.
Essentially, SSB World is a platform that allows you to easily find tournament matches that feature your favorite Smash Bros. character or player. The site acts as a hub for tournament matches and during the video upload process the site records the players, characters, stages and winners and losers for each game. This allows the site to provide unique insights into how character records matchup against other characters or what stages your character frequently wins or loses on.
After launching on February 10 of this year, the site has seen promising growth largely driven by the support of top Smash players such as Dabuz, ZeRo and Captain Zack creating accounts and sharing the site on Twitter. As of today, there are nearly 15,000 matches on the website with users contributing new videos daily.
The site is easy to use and navigate. You can start by picking a character from the Smash 4 character roster. From there, you can find recent videos that feature that player, player profiles for top players that use the character or easily add another character to filter to that specific character matchup.
The site is great for fans who want to follow their favorite players as well as pros who want to study their upcoming opponents. Using the site can help you find matches to study as well as supporting data to help you pick better characters or stages for your future games.
Even though the Nintendo Switch has had Shovel Knight: Specter Of Torment since Launch back in March, the expansion has yet to come to the Wii U or 3DS. Well it has been announced that the Expansion will be coming to Wii U this Friday (April 21st) and the Nintendo 3DS will receive it the following Friday (April 28th) in North America. It has not been confirmed when Europe can expect a release date but Yacht Club Games are working on it.
Source: Yacht Club Games (Twitter)
Welcome back to the Weekly Wizard, the segment of Miketendo64 brought to you by the dark lord behind Wizard Dojo, where I talk about Nintendo’s past, present, future, and oddities.
This week’s edition is exceptionally late – due to my spending the Easter holiday with friends and family – so apologies for that. You must have been entirely lost without TWW. Thankfully, it’s here now, and all is right in the world.
The Nintendo Switch has found some good success in its early months on the market (much to the chagrin of those who still can’t find one in stores). Much of the Switch’s success is due to its unique appeal of new and old ideas. The hardware itself is something new simply by combining Nintendo’s two longstanding divisions of home consoles and handheld systems. It’s critical and commercial darling, The Legend of Zelda: Breath of the Wild, also represents this, with familiar Zelda elements completely revamped and merged with new genres and innovations. And things look to continue down this path with Super Mario Odyssey, which looks to resurrect the explorative gameplay of Super Mario 64, and make it new again.
So this begs the question, what other classic series could we see get similar treatment? Let’s take a look!
Probably the obvious choice, and the one most people want to see. After the disastrous Metroid: Other M, the series laid dormant for six years, only to return with the underwhelming Metroid Prime: Federation Force, fans have been itching for a return to form from the series.
There are three different routes Nintendo could take with Metroid on the Switch. The first is to do something completely new with the series, though given how desperately people want to ensure Metroid returns to its former glory, this may be a road too risky for the struggling franchise.
The other two, and more likely options, are to return to a 3D, first-person Metroid in the vein of the Prime games, or a brand new two-dimensional Metroid. Personally, I would prefer the latter. With Castlevania in limbo (and still waiting on its spiritual sequel, Bloodstained: Ritual of the Night), and Metroid going down its questionable path during the 2010s, the Metroidvania genre has been in dire need of one of its two namesake franchises.
A new 2D Metroid could be just what Nintendo needs to rebuild the series. It would take things back to the series’ roots, which is what fans want, and it would give Nintendo the opportunity to do something innovative with a 2D template, which is something Nintendo could use in this day and age. Nintendo’s had some great 2D games in the last several years, but only DKC: Tropical Freeze and Kirby’s Epic Yarn seemed truly innovative.
I’d love to see Nintendo revisit and reimagine the 2D Metroid formula. And given what I’ve seen online, I’m far from the only one who’d love to see that.
The other Nintendo series that everyone seems to want to see revived. I’m admittedly only a lukewarm F-Zero fan, but I definitely understand its appeal. It’s fast-paced racing and futuristic aesthetics make it a unique alternative to Mario Kart in the world of Nintendo racers.
F-Zero hasn’t been around since the GameCube days, with only Captain Falcon’s Smash Bros. appearances and a Nintendo Land mini-game to appease fans of the series in that time.
Nintendo has a primed opportunity to continue their recent trend of rethinking and rebuilding their franchises with F-Zero, but because the series hasn’t been around for so long, they don’t need to change things up too drastically, either.
Really, an F-Zero revival could emphasize online play, and that would be something new and fresh for the series, and all Nintendo would really need to do is add a bevy of different modes of play, and they would have a game that fans could easily get behind.
That’s all for this edition of The Weekly Wizard. Next time I’ll look at even more franchises that could use a fresh entry on the Nintendo Switch. Are their any suggestions for series you’d like to see make a comeback on the Switch? Feel free to suggest them in the comments section, and check out my site WizardDojo for more of my thoughts and opinions on gaming… and other things as well!
Splatoon has taken to their tumblr account to share more on what the new series of amiibo will do in Splatoon 2. You will be able to bring your amiibo friend into the game and take in-game photos with them and also customize them with your preferred gear and load-outs so you can use them on a friend’s Switch. You can check out the extracts from the blog below. Continue reading Splatoon 2 Amiibo Compatibility Detailed
Zelda: Breath Of The Wild Developers Hidemaro Fujibayashi, Satoru Takizawa and Takuhiro Dohta were present in San Francisco for GDC 2017 to talk in-depth about breaking the conventions of Zelda. Nintendo have shared a short introduction video on their YouTube channel with the three developers. The full Panel on the other hand, can be viewed on GDC’s YouTube channel and is also included below. Bear in mind that the video is over an hour long so be sure to add it to your watch later list if you are short on time.
Videos are below the break. Continue reading (Video) Zelda: Breath Of The Wild – “Breaking Conventions” At GDC 2017
A creative adventure that transcends the boundaries of four popular genres to bring their elements together into one continuously flooring puzzle-solving spectacle.
A creative adventure that transcends the boundaries of four popular genres to bring their elements together into one continuously flooring puzzle-solving spectacle
The entire concept of genres revolves around the idea of tidily organizing the overwhelmingly big quantity of games that have been released into clearly defined categories, as if the gaming universe were a messy library in desperate need of order. Such a division does come in handy when gamers need to figure out whether or not they will enjoy a new title, or when one needs to define their taste in a few concise words. Still, both their existence and power of description are brought under an inquisitive light whenever games that refuse to perfectly fit within their domains, like broken jigsaw pieces, surface. Zack & Wiki: Quest for Barbaros’ Treasure, one of the Nintendo Wii’s first and most original third-party efforts, is definitely one of those products:…
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Kuribo ranks his favorite Nintendo Nendoroids in his latest article. Cute has never looked better!
While writing the recent review of Chris Redfield’s Nendoroid, I started thinking about how long I’ve been collecting Nendoroids and which ones are my favorites now after time has passed. While I have a pretty good sized collection, there are a few Nintendo ones I don’t own (mostly the Fire Emblem ones) but that didn’t stop me from wanting to write a quick article ranking my collection and talking a little bit about each one. This is not really a review and I encourage you to check out the reviews for each one if you’re interested in learning more about a particular figure. Obviously, these are just my opinions so take them with a grain of salt. If you own any of these Nendoroids, I’d love to hear your thoughts in the comments below!
1st Kirby Nendoroid – Adding magnets to a Nendoroid ended up being a genius move…
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It’s been a long time coming, but Bomberman is finally back! Once developer Hudson Soft – creators of the Bomberman franchise – were purchased by Konami, the series took an extended hiatus. Konami was so quiet in regards to Bomberman, in fact, that many wondered if we’d ever see the beloved multiplayer series again.
Thankfully, such fears can be put to rest, as Konami’s first original Bomberman game arrived as a launch title on the Nintendo Switch, in the form of Super Bomberman R. But is Bomberman better than ever, or does his return prove to be a little rusty?
It may as well be said now, Super Bomberman R is very much the Bomberman you know and love. Though it may not be the best of the traditional Bomberman titles (that honor would go to Saturn Bomberman), it is a welcoming return to the series that may also serve as a fitting introduction to the classic Bomberman gameplay for new players.
Just as the case is with most titles in the series, Super Bomberman R sets players in single-screen arenas, where they have to blow up blocks and other obstacles to make their way through. Along the way, they can pick up power-ups that allow you to plant multiple bombs at once, increase the length of the explosions, allow you to throw your bombs, and so forth.
The gameplay – being identical to the majority of Bomberman titles – is fun, though its over-familiarity may make the Bomberman initiated feel underwhelmed if they were looking for anything more than a simple return for the series after years of absence.
The game has two primary modes: Story and Battle.
Story Mode sees one or two players progress through a series of single-screen levels, where they must simply get to the exit to move on. Though they must first activate the exit by meeting a certain requirement (usually it’s defeating every enemy, but you may also need to escort characters to a designated spot, collect keys, or simply survive for a set amount of time). Each world consists of eight such levels, followed by two boss fights.
The first boss fight always pits players against one of the Five Dastardly Bombers, who each have their own unique bomb type. You only have to hit them with a single bomb, but their AI is quite crafty, and at times can feel like you’re up against a human player, making for some intense encounters.
The second boss of each world is much larger, and involves one of the Dastardly Bombers piloting a large robot or other vehicle. Unfortunately, these bosses aren’t nearly as fun, primarily because they quickly become tedious. Each boss has their own pattern, which never really changes during the fight, and having to expose their weak point only to hit them with one or two explosions before the process starts over quickly grows monotonous.
One notable complaint to be had with the story mode is the perspective. While not bad for the most part, the perspective during the story mode is at a slant, which can become difficult in certain stages where there are higher and lower grounds to traverse, as it can be tough to discern when which plain certain objects and enemies are on.
This perspective issue is also noticeable during the aforementioned giant boss fights. Oftentimes, the bosses are so large that they take up most of the screen, making it difficult to see your character as they disappear under the mechanical bosses. What’s worse, you may often get killed by accidentally touching part of the boss when you can’t even see where your character is.
All this is a non-issue in battle mode, however, as the camera is fixed in the series’ usual top-down style. Battle mode is where you’ll be spending most of your time with the game, as you can battle other players locally or online in deathmatches which are as fun as ever. Super Bomberman R doesn’t do anything new with the Bomberman multiplayer formula, but after years of a Bomberman-less gaming landscape, it is good to have it back.
In the end, Super Bomberman R may not be one of the greatest entries in the series due to its lack of innovation to the classic formula and some camera issues and tedious bosses in its story mode, but it does provide that classic Bomberman gameplay that it sure to bring a good deal of fun in multiplayer sessions, whether battling various foes online or teaming with a friend in story mode. Combine that with some pretty gorgeous visuals and catchy music, and you have another healthy reminder of why this series was so memorable to begin with.
If you’re a Bomberman veteran, you’ll feel right at home with Super Bomberman R. If you’re new to the series, it serves as a good introduction to what the franchise has to offer. Either way, it’s great to have Bomberman back.
Square Enix have announced that owners of Dragon Quest X on the Wii will be able to have access to a free upgrade for the game on Nintendo Switch. Even though Dragon Quest X will be upgraded to version 4.0 in the Fall, services for the Wii version of the game will be discontinued. The Wii U version will still continue for now. Though this will no doubtedly affect Wii version players, Square Enix have stated that they will be providing everyone who owns a registered copy of the Wii version, a download code for the Switch version.
If you would rather have a physical version of the game, you will have to pay for it yourselve but this news may please some fans of the game who continue to play the Wii version of Dragon Quest X. More details about the upgrade program will be announced sometime in the future.
Source: Square Enix (hiroba.dqx.jp)