Based around a format that, throughout history, has time and time again proven itself to be quite efficient, it is hard to call Super Mario Land a bad game. And its mesmerizing commercial success at the time of its release certainly shows Nintendo did quite well in bringing the world’s most popular platforming series to a handheld system for the first time ever. Nonetheless, although its status as the game that opened up the floodgates for that sort of transition is preserved, the value of its gameplay has been heavily eroded as time has passed. In spite of how it is certainly thematically weird, its oddity is not enough to make it remarkable; and despite featuring a couple of noteworthy detours, they have neither the prominence nor the frequency to turn Super Mario Land into a must-play. For those reasons, the plumber’s first portable entry stands solely as a curiosity for the character’s most avid fans; because anyone else is bound to be rather unimpressed by it.

via Super Mario Land — Nintendobound

By Matt

A Brazilian gamer with a great love for playing Nintendo games, and a hobby of writing about his gaming experiences and thoughts. Even though that is what I mainly do for fun, I also love listening to music (especially rock) and watching movies (especially animations), so also expect a few posts on those matters.

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