Categories for Interview

[Interview] Kirby & I (Marty Kugler)

Hey guys, I hope you’re ready for a revamped blast from the past, because that’s exactly what we’re going to give you! With #KirbyWeek now upon us, we thought we’d bring back the Mario & Me type of interviews we did for #MarioWeek, except this time, we’re calling it Kirby & I and the only… View Article
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[Interview] Castle of Heart: Inspiration, Game Difficulty, Switch Exclusivity and Other Game Details

If we had to pick just one indie game above all others that we’re really looking forward to this month, it’s got to be 7Levels’ Castle of Heart. Without a Castlevania game on Switch, Castle of Heart has all the makings to be a fantastic Castlevania substitute, to tide us over until a proper Konami… View Article
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[Interview] Celebrating 30+ Years of Ys! We Chat with Limfinite of Digital Emelas

So, Ys VIII: Lacrimosa of Dana. It’s coming to the Nintendo Switch, we only posted an interview concerning the game, with NIS America today and you probably thought that would be everything, but it’s not. Knowing we were going to do Ys VIII: Lacrimosa of Dana interview, we felt it was necessary to learn about… View Article
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[Interview] A Little Lesson on Ys VIII: Lacrimosa of Dana for Nintendo Switch with NIS America

While some would argue Mario Tennis Aces and Hyrule Warriors Definitive Edition were the biggest things to take away from the Nintendo Direct Mini we had back in January, we’d argue every game that was shown is worth talking about. Especially Ys VIII: Lacrimosa of Dana, as it will coming to the Nintendo Switch later… View Article
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[Interview] Sakurai, Ueda & Kamiya Talk With Famitsu For Year Of The Dog Tripartite Discussion

The folks over at Source Gaming have translated the full interview between Famitsu and Game Developers Masahiro Sakurai, Fumito Ueda and Hideki Kamiya. In the interview, they talk about their experience with classic games, games they have played, missing the deadline and much, much more. We have a small excerpt for you all below. —For… View Article
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[Interview] From Mobile to Switch! We Ask Vector Unit if AAA Mobile Phone Games Deserve a Place on Switch

Oceanhorn and Beach Buggy Racing, 2 decent games that started out on mobile devices, but soon found a home on Switch, like many other mobile games that have been ported in recent months, but what about Angry Birds? Farmville 2? Clash of Clans? These are huge titles on mobile devices and make money over fist… View Article
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Kimishima Talks About Switch Momentum, Comparable To Wii

In a recent interview with The Mainichi Newspaper, Nintendo President Tatsumi Kimishima spoke about his thoughts on the popularity of the Nintendo Switch and how it relates to Nintendo’s last highly successful console, the Nintendo Wii. Mainichi- Does the number of switches sold exceed the big hits of the Wii?  Kimishima- There are differences depending on… View Article
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[Interview] Bethesda Talks With Best Buy Canada About Skyrim on Switch

  Best Buy Canada have recently interviewed Andrew Scharf of Bethesda to talk about how Skyrim came to be on the Nintendo Switch, the Zelda: Breath of the Wild collaboration, motion controls and the future of Bethesda and Nintendo. We have included an excerpt below:
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[Interview] Zelda Devs Talk Changes With Link & Zelda

The Nintendo Power Podcast has been a huge source of information about The Legend Of Zelda: Breath Of The Wild as the Developers for the game, Eiji Aonuma & Hidemaro Fujibayashi open up about why they chose to do shrines instead of traditional dungeons, who their favourite champions are why Link & Zelda have a new design… View Article
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[Interview] Zelda Devs On Shrines And Divine Beasts

Following up on the Nintendo Power Podcast with Host Chris Slate, Hidemaro Fujibayashi and Eiji Aonuma were interviewed and they spoke up about why they did away with conventional dungeons for Zelda: Breath Of The Wild and how the shrines and divine beasts came to be instead and why their sizes mattered.
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[Interview] Zelda Devs Talk Favourite Champions In Breath Of The Wild

With The final DLC out now on Zelda: Breath of the Wild and post development now officially over, meaning no more DLC, the Developers for the game have opened up more about their favourite characters in the game and how the champions came to be. This information comes from an interview during the debut podcast… View Article
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[Interview] The Man Behind the Music (Grant Kirkhope is in the House!)

Let me say the names of 4 games, A Hat in Time, Yooka-Laylee, Mario + Rabbids Kingdom Battle and Banjo Kazooie. Do you know what they all have in common? Besides the obvious of them being fantastic games, they are also games that feature music composed by Grant Kirkhope! Having been a huge fan of… View Article
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[Interview] From Kickstarter to Success on Switch! We Talk Blossom Tales with FDG Entertainment

With Blossom Tales: The Sleeping King, being the beautiful Zelda like game that it is and releasing this week, much like we had the opportunity to talk to FDG Entertainment about Oceanhorn and a made for mobile Zelda game, we also had the chance to talk a bit about Blossom Tales! So, in our usual… View Article
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[Interview] From Oceanhorn to the Legend of Zelda! We Talk Made for Mobile Zelda with FDG Entertainment

If certain reports and rumours are to be believed, as I sit here typing out this interview intro, there is a Legend of Zelda game being developed for mobile devices. Such a game could never live up to the likes of Breath of the Wild, but if done right, it could at least be worthy… View Article
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[Interview] Fabraz on the Continuing Slime-san Saga for Switch & No Plans for a 3DS Port

It’s been a while since we’ve gone and done a double, but after posting one interview with Fabraz today, concerning their news of them becoming publishers and bringing SpiritSphere DX to the Nintendo Switch, it’s time to post our second interview with them. They do after all have a fantastic title available on Nintendo’s latest… View Article
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[Interview] Fabraz on Moving into Publishing & Bringing SpiritSphere DX to the Nintendo Switch

Whether you’re a big fan of Fabraz, or have just been on Twitter today and saw the Nintendo news concerning them, then you might have heard the news that the developer is becoming a publisher. Their first game they’ll publish on the Nintendo Switch be SpiritSphere DX and having learned the news last Friday, we… View Article
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[Interview] Keisuke Kikuchi and Nights of Azure 2: Bride of the New Moon

In case you didn’t hear, Nights of Azure 2: Bride of the New Moon became available worldwide on multiple platforms back in October and in a similar case with Panic Button, we got the chance to do an interview with Nights of Azure 2 Series Producer Keisuke Kikuchi. It took a bit of time to… View Article
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[Interview] Panic Button and Our Disastrously Tardy Interview of DOOM

Before the release of DOOM, we actually got the chance to interview Panic Buttons Games via email, only due to emails getting lost and everything completely snowballing as the month of November got extremely hectic, our interview never went live. It’s a shame I know, but what was lost is now found and it is… View Article
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[Interview] Preparing for War with ACORN Tactics

For the players looking to spruce up their Switch library with a strategy game where you can go on the offensive and blow them away, ACORN Tactics is now out on Switch in Europe and while our review is in the works, we felt it was best to do a little interview first. Here’s how… View Article
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[Interview] 10tons Talks Switch (Releases, Feelings and a Little bit of Tesla!)

With more and more games coming to the Switch eShop every week, it really can be a hassle to keep up with them all, but one name that keeps appearing is 10tons! 10tons are a video game publisher from Finland that just today released Crimsonland on Switch and with them having so much to offer… View Article
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