*Last Updated on July 15, 2026 (Ver. 1.1.0)

From the latest to the first, here’s an extensive reminder of every update ever released for Nintendo Switch 2 title, Mario Tennis Fever and details on what each update changed:

Mario Tennis Fever Update History:

Ver. 1.1.0 (Released July 15, 2026):

Added “GameShare” and ”Play via GameChat”:

  • Added functionality to play the game with friends on GameChat who don’t have the game.
  • In “Play via GameChat,” you can play tennis matches with swing controls in addition to tennis matches with button controls and games in Mix It Up.Note: A Nintendo Switch Online membership is required to use GameChat.

Added a New Fever Racket, the “Black Hole Racket”:

  • The new “Black Hole Racket” Fever Racket has been added which causes a black hole when the Fever Shot hits the ground.
  • The black hole it causes has the effect of pulling players who are nearby into the black hole when it gets large.
  • Your HP Gauge will take damage if you get close to the black hole. If your HP reaches 0 due to the black hole and you are knocked out, you will be sucked into the black hole.
  • Black holes do not have the effect of drawing in incoming balls.

Added a New Court, the “Galaxy Court”:

  • A new court has been added based on Super Mario Galaxy.
  • The court is made on a distant planet, and although the ball speed isn’t particularly fast, balls have a high bounce.
  • The court has a different shape depending on whether you are playing Free Play or Ranked Match matches, or in Special Match.

Added a New Special Match, “Galaxy Court Match”

  • Special “Galaxy Court Match” match rules have been added where you play on a spherical court made on a distant planet.
  • As the match progresses, one of three types of “Prankster Comets” will appear and will greatly change the strategy of the match.

Added New Colors for Luma:

  • Added five new colors of Luma as playable characters.

Added Mario’s Classic Outfit:

  • Added Mario’s classic outfit as a reward for collecting 5 medals.

Changes to Character Specifications:

  • Changed specifications of some characters.
Character Change(s)
Diddy Kong
  • Slightly increased the strength of shots.
  • The ability to aim for the sidelines has been increased slightly.
  • Fixed a bug where backhand Star Shots are weak.
Kamek
  • Increased the amount of spin on shots.
Dry Bones
  • Increased movement speed while running.
  • Increased the ability to aim for the sidelines.
  • The distance the ball can be hit back stably from has been increased slightly.
Pauline
  • Increased the ability to aim for the sidelines.
Bowser Jr.
  • Increased the ability to aim for the sidelines.
Baby Peach
  • The distance the ball can be hit back stably from has been increased.
Piranha Plant
  • The distance the ball can be hit back stably from has been increased slightly.
Yoshi
  • Fixed a bug where backhand Star Shots are weak.
Nabbit
  • Fixed a bug where forehand Star Shots are weak.
  • Increased strength of backhand shots.
Dry Bowser
  • Increased strength of forehand shots.
Luigi
  • Increased vertical reach.
Baby Luigi
  • Increased vertical reach.
Toad
  • Fixed a bug where racket effects are displayed incorrectly. Because of this, the distance the ball can be hit back stably from has increased slightly.
Rosalina
  • Made it so you start running a little later when moving.
  • Decreased the ability to aim for the sidelines.
  • Made it so drop shots bounce more easily and travel farther.
Donkey Kong
  • Made it so you start running a little later when moving.
Blooper
  • The ability to aim for the sidelines has been decreased slightly.

Changes to Fever Racket Specifications:

  • Changed specifications of some Fever Rackets.
Racket Name Change(s)
Mini Mushroom Racket
  • Made it so the effect of being shrunken goes away when a point is scored.
Ice Flower Racket
  • Shortened the amount of time you’re stopped for when you touch an Ice Ball.
  • Decreased the maximum number of Ice Balls that appear from 5 to 4.
Star Racket
  • While its effect is active, the racket now gets rid of Mini Mushrooms from the Mini Mushroom Racket.
Bullet Bill Racket
  • Increased the ability to aim for the sidelines.
Freezing Racket
  • The conditions for the racket’s effect disappearing were either 15 seconds passing, or 10 rallies. This has now changed so there is no rally condition, and it only disappears when 15 seconds pass.
Amp Racket
  • The condition for the racket’s effect disappearing was 20 rallies. This has now changed to it disappearing when 12 seconds pass.
Metal Racket
  • While its effect is active, you now move slower. Your movement speed will now be the same as when your HP is low. If your HP is already low while the effect is active, your movement speed will not decrease.
  • While its effect is active, the racket now gets rid of Mini Mushrooms from the Mini Mushroom Racket.
? Block Racket
  • Black Hole Shots have been added as a possible effect of its Fever Shots.

Changes to Shot Behavior:

  • Adjusted the star point detection to make it easier to execute Star Shots.

Other Changes:

  • In addition to the new “Galaxy Court”, you can now select “Academy Court (Grass),” “Academy Court (Hard),” and “Academy Court (Clay)” in court selection.
  • You can now select “Random” on the racket selection screen. If you select “Continue” when the match ends, you can compete with a different racket each match.
  • Added an option to disable pressing the A Button and B Button simultaneously to hit a flat shot.
  • Adjusted how modes are randomly selected for “Search All Modes” in for Ranked Match matches.
  • Added “Galaxy Court” as a Ranked Match court and adjusted the order courts appear in.
  • Made it so when you’re playing the “Racket Factory Match” special game, if you don’t have a FV Gauge bar filled when picking up a Fever Racket, your FV Gauge will fill up to 1 bar.
  • Several other adjustments and fixes have been made to improve the gameplay experience.

Ver. 1.0.3 (Released April 22, 2026):

We have strengthened countermeasures and readjusted the timing of when rankings are adjusted to address a bug where rankings are not adjusted on the 1st of each month at 5:00 P.M. (Pacific time) for Ranked Match.

Balance adjustments are planned for future updates.

Ver. 1.0.2 (Released March 26, 2026):

Changes to Character Specifications:

Changed specifications of some characters.

Character Change(s)
Diddy Kong
  • Slightly increased the strength of shots and serves.
Dry Bones
  • The distance the ball can be hit back stably from has been increased slightly.
  • Slightly increased the ability to aim for the sidelines.
Baby Peach
  • The distance the ball can be hit back stably from has been increased slightly.
Toad
  • The distance the ball can be hit back stably from has been increased slightly.
Shy Guy
  • The distance the ball can be hit back stably from has been increased slightly.
Donkey Kong
  • The distance the ball can be hit back stably from has been reduced slightly.
  • Made it so you start running a little later when moving.
  • The motion extended significantly beyond the hit detection area while moving left or right, so his motion has been adjusted.
Petey Piranha
  • The distance the ball can be hit back stably from has been reduced slightly.
  • Made it so you start running a little later when moving.
Rosalina
  • The distance the ball can be hit back stably from has been reduced slightly.
Wiggler
  • The distance the ball can be hit back stably from has been reduced slightly.

Changes to Fever Racket Specifications:

Changed specifications of some Fever Rackets.

Racket Name Change(s)
Golden Dash Racket
  • Effect period has been shortened from 12 seconds to 8 seconds.
Metal Racket
  • Effect period has been shortened from 10 seconds to 8 seconds.
  • While the effect is active, you are now able to defeat Spinies from the Spiny Racket.
Star Racket
  • Effect period has been shortened from 10 seconds to 8 seconds.
  • While the effect is active, you are now able to defeat Spinies from the Spiny Racket.
Magic Racket
  • Effect period has been shortened from 15 seconds to 12 seconds.
  • If the racket is already a Frying Pan, the motion of it transforming into a Frying Pan will no longer occur. (You still take damage to your HP.)
Ghost Racket
  • Effect period has been shortened from 15 seconds to 12 seconds.
  • For lobs, the time for it to disappear has been lengthened by 0.5 seconds, giving you slightly more time to see the trajectory of the shot.
Inky Racket
  • The time from when ink gets on the screen to when it starts dripping down has been cut in half.

Changes to Shot Behavior:

  • Made an adjustment so sliding and leaping do not occur when you perform a charge cancel. (However, the behavior remains the same as Ver. 1.0.1 for multiball.)

Other Changes:

  • Fixed a bug where ratings were not being adjusted on the last day of each month at 5 P.M. (Pacific time).
  • Fixed a bug where the event would not proceed after the “In the Sky” battle in Adventure. Also adjusted it so the event will progress if you resume from save data following that point where the event does not proceed.
  • Several other adjustments and fixes have been made to improve the gameplay experience.

Ver. 1.0.1 (Released February 11, 2026):

General:

Several issues have been addressed to improve the gameplay experience.

End of Software Update History

Source: Nintendo


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By Jack Longman

In 2015, when rumours of the NX and Zelda U were everywhere, my brother and I started Miketendo64 and we've been running it ever since. As the Editor-in-Chief, I have attended video gaming events in three different countries, been to preview events, and penned more than 4,000 articles to date, ranging from news, to features, reviews, interviews and guides. I love gaming and I love all things Nintendo. I also love Networking, so don't be afaid to reach out. Email: contact@miketendo64.com / jack.lo@miketendo64.com Website: https://miketendo64.com/ YouTube channel: https://www.youtube.com/channel/UCyVMO4QgcniAjhLxoyc9n8Q

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