[Interview] Sakurai, Ueda & Kamiya Talk With Famitsu For Year Of The Dog Tripartite Discussion


The folks over at Source Gaming have translated the full interview between Famitsu and Game Developers Masahiro Sakurai, Fumito Ueda and Hideki Kamiya. In the interview, they talk about their experience with classic games, games they have played, missing the deadline and much, much more.

We have a small excerpt for you all below.

—For this feature, we’ve gathered three figures, each born in the year 1970, to speak with us today. Thank you for coming.

Ueda: In this industry, wouldn’t it be harder to find game designers who weren’t born in the 1970s?

Sakurai: Mr. Ueda, you started out working at Warp, right? The founder of that company, Mr. Kenji Eno (known for the ‘D’ series. Passed away in 2013), was also born the same year as us. There are others too, like Mr. Tetsuya Nomura from Square Enix, so even if you’re just naming creators born in the 1970s, it’s kind of interesting.

If you would like to read the full review, then please be sure to hop over to the full translation over a Source Gaming via this link. You will find it a truly interesting read so be sure to bookmark it as well because it is quite in-depth.

The translation is for fan use only, and may not accurately reflect the opinions of Masahiro Sakurai, Fumito Ueda, or Hideki Kamiya. Translated by Brando. The Feature Image is also the work of Source Gaming and Miketendo64 takes no credit for it.

Source: Source Gaming

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