Last week, Inti Creates made a couple of announcements, the first is that the Nintendo Switch will be adding the Azure Striker Gunvolt: Striker Pack to it’s growing library of games and that another game Mighty Gunvolt Burst, is in development for the Nintendo Switch & 3DS.
following the recent news, USGamer had a chance to speak with the CEO of Inti Creates, Takuya Aizu about how the Striker Pack will be making its way to the Switch and confirming how they are try ro release a physical version of the game in the West. As regards to Mighty Gunvolt Burst, more characters are coming to the game and though Mighty No. 9 will be in the game, he is not the direct influence.
We have provided an excerpt below of USGamer’s interview with Aizu below. If you would like to read the full article, you can check it out here.
On how Azure Striker Gunvolt: Striker Pack came to be on Switch…
“We published the first Gunvolt on Steam, and that served as the base for the Switch conversion. We took the Steam version for ASG1 and then added all the DLC for AGS2 to make it a sort of game-of-the-year complete version.
On trying to get a physical release in the west for Azure Striker Gunvolt: Striker Patch for Switch…
“We have a physical version confirmed for Japan. It’s going digital for America. We’re looking to work with different publishers to get a physical release for America and Europe, but at the moment nothing is set. If you buy the Japanese version, you can play it in English.”
On Ekoro being added later to Mighty Gunvolt Burst…
“For playable characters, this time around you’re starting off with two, Beck and Gunvolt. As you mentioned, there were three characters in the original. So, as for Ekoro [from Gal*Gun], we’re actually working on her right now, and the plan is that… when the game comes out, you can absolutely play as Beck and Gunvolt. After that, we’ll be adding Ekoro to the game as soon as we possibly can. And we have many more characters to come.”
On how Mighty No. 9 isn’t a direct influence on Mighty Gunvolt Burst…
“The presence of the Mighty Numbers as boss characters might leave you with the impression that we’re trying to create a connection to Mighty No. 9, but actually, it’s more a matter of our director Ikegami having been involved in that game, too. It’s actually been quite a while since all of our duties with Mighty No. 9 have been completed, and the truth of the matter is that we really love these characters. Ikegami probably more than anybody! We love these characters, and we want to give them a chance to appear in a game again. And the way to make that happen is with Mighty Gunvolt Burst.
“We made this game completely on our own, with no input from Keiji Inafune or Comcept. Basically, we said, ‘We want to use these characters,’ and they said, ‘Go ahead!’ We were happy that they gave us the OK to use these characters, for free. But in terms of the game itself, there’s no involvement from Concept. This is a labor of love by Inti Creates with characters we really adore.”
Source: US Gamer
This post was written by Mike Scorpio