Did you know that as far as Nintendo published and developed games go, to date, 37 titles have all broke the one million sales barrier? That is not a number to be sniffed at, especially when four of the ten best-selling games, are all games from 2017, with the rest being three from 2018, 2 from 2019 and one from 2020.
The selling power of Switch is no joke and continues to impress every single week, especially when the likes of Ring Fit Adventure has really knocked it out of the park by selling 10.11 million units. It’s one of 11 games that have performed such a feat with six games having broken the 20 million barriers and of those six, two breaking 30 million.
Still, Ring Fit Adventure isn’t the only game that’s pulled some impressive numbers and claimed a new position for itself so for the full list, here is every game that has sold more than one million copies on the Nintendo
Nintendo’s 37 Best Selling Switch Games (As of March 31, 2021):
Games released in 2017 – Red
Games released in 2018 – Blue
Games released in 2019 – Green
Games released in 2020 – Purple
Games released in 2021 – Orange
- Mario Kart 8 Deluxe – 35.39 million (Sales numbers based on game availability between April 28, 2017 – March 31, 2021)
- Animal Crossing: New Horizons – 32.63 million (Sales numbers based on game availability between March 20, 2020 – March 31, 2021)
- Super Smash Bros. Ultimate – 23.84 million (Sales numbers based on game availability between December 7, 2018 – March 31, 2021)
- The Legend of Zelda: Breath of the Wild – 22.28 million (Sales numbers based on game availability between March 3, 2017 – March 31, 2021)
- Pokémon Sword / Pokémon Shield – 21.10 million (Sales numbers based on game availability between November 15, 2019 – March 31, 2021)
- Super Mario Odyssey – 20.83 million (Sales numbers based on game availability between October 27, 2017 – March 31, 2021)
- Super Mario Party – 14.79 million (Sales numbers based on game availability between October 5, 2018 – March 31, 2021)
- Pokémon: Let’s Go, Pikachu! / Pokémon: Let’s Go, Eevee! – 13.28 million (Sales numbers based on game availability between November 16, 2018 – March 31, 2021)
- Splatoon 2 – 12.21 million (Sales numbers based on game availability between July 21, 2017 – March 31, 2021)
- New Super Mario Bros. U Deluxe – 10.44 million (Sales numbers based on game availability between January 11, 2019 – March 31, 2021)
- Ring Fit Adventure – 10.11 million (Sales numbers based on game availability between October 18, 2019 – March 31, 2021)
- Luigi’s Mansion 3 – 9.59 million (Sales numbers based on game availability between October 31, 2019 – March 31, 2021)
- Super Mario 3D All-Stars – 9.01 million (Sales numbers based on game availability between September 18, 2020 – March 31, 2021)
- Super Mario Maker 2 – 7.15 million (Sales numbers based on game availability between June 28, 2019 – March 31, 2021)
- Super Mario 3D World + Bowser’s Fury – 5.59 million (Sales numbers based on game availability between February 12, 2021 – March 31, 2021)
- The Legend of Zelda: Link’s Awakening – 5.49 million (Sales numbers based on game availability between September 20, 2019 – March 31, 2021)
- 1-2 Switch – 3.31 million (Sales numbers based on game availability between March 3, 2017 – June 30, 2020)
- Mario Tennis Aces – 3.29 million (Sales numbers based on game availability between June 22, 2018 – June 30, 2020)
- Kirby Star Allies – 3.15 million (Sales numbers based on game availability between March 16, 2018 – June 30, 2020)
- Clubhouse Games: 51 Worldwide Classics – 3.14 million (Sales numbers based on game availability between June 5, 2020 – March 31, 2021)
- Paper Mario: The Origami King – 3.12 million (Sales numbers based on game availability between July 17, 2020 – March 31, 2021)
- Hyrule Warriors: Age of Calamity (Outside of Japan) – 3.07 million (Sales numbers based on game availability between November 20, 2020 – March 31, 2021)
- Fire Emblem: Three Houses – 3.02 million (Sales numbers based on game availability between July 26, 2019 – June 30, 2020
- Donkey Kong Country: Tropical Freeze – 2.93 million (Sales numbers based on game availability between May 4, 2018 – June 30, 2020)
- ARMS – 2.47 million (Sales numbers based on game availability between June 16, 2017 – June 30, 2020)
- Yoshi’s Crafted World – 2.09 million (Sales numbers based on game availability between March 29, 2019 – June 30, 2020)
- Xenoblade Chronicles 2 – 2.05 million (Sales numbers based on game availability between December 1, 2017 – June 30, 2020)
- Pikmin 3 Deluxe – 2.04 million (Sales numbers based on game availability between October 30, 2020 – March 31, 2021)
- Pokkén Tournament DX – 1.80 million (Sales numbers based on game availability between September 22, 2017 – June 30, 2020)
- Octopath Traveler (Outside of Japan) – 1.68 million excluding Japanese sales (Sales numbers based on game availability between July 13, 2018 – June 30, 2020)
- Captain Toad: Treasure Tracker – 1.58 million (Sales numbers based on game availability between July 13, 2018 – June 30, 2020)
- Xenoblade Chronicles: Definitive Edition – 1.52 million (Sales numbers based on game availability between May 29, 2020 – March 31, 2021)
- Pokémon Mystery Dungeon: Rescue Team DX – 1.43 million (Sales numbers based on game availability between March 6, 2020 – June 30, 2020)
- Nintendo Labo – Toy-Con 01: Variety Kit – 1.37 million (Sales numbers based on game availability between April 20, 2018 – June 30, 2020)
- Mario Kart Live: Home Circuit – 1.27 million (Sales numbers based on game availability between October 16, 2020 – March 31, 2021)
- ASTRAL CHAIN – 1.14 million (Sales numbers based on game availability between August 30, 2019 – June 30, 2020)
- MARVEL ULTIMATE ALLIANCE 3: The Black Order – 1.13 million (Sales numbers based on game availability between July 19, 2019 – June 30, 2020)
For those wishing to compare the numbers above to the numbers previously released for the period ending December 31, 2020, why not check out our previous feature piece of this nature, where we listed 36 of Nintendo’s best-selling Switch games?