In the latest issue of Weekly Famitsu, small new details were shared about Xenoblade Chronicles: Definitive Edition and its epilogue story “Future Connected” by the game’s director, Tetsuya Takahashi. For starters, Takahashi stated that the epilogue story is to be around 10-12 long and can reach around 20 hours for those who play all the side quests as well. It could have been longer if the epilogue was made as DLC but the development of new titles would have been affected if too many of the resources were used.

Other details that were shared by Takahashi include the following:

  • The character graphics, though not the best in the original version, have been improved in Xenoblade Chronicles: Definitive Edition.
  • The First Production Staff of Monolith Soft had been split into three teams. One group was dedicated to working on Xenoblade Chronicles: Definitive Edition. A second team was working on a new title and the third team would alternate on working on both.
  • In comparison to Xenoblade Chronicles 2, the data compression in XCDE has been better mitigated and the sound quality enhanced.
  • Due to the game being a remaster, the music was not re-recorded by an orchestra. Instead, the music that was already composed for the game was rearranged and had its quality improved.

Source:Ryokutya2089
Via: Gematsu

By Mike Scorpio

I am Chief Administrator for Miketendo64.com A news & reviews website for Nintendo related articles and merchandise. An intermediate gamer with over 20 years of experience spanning 4 decades and 4 generations of Nintendo Games Consoles From the NES up to the Wii U. I also manage our YouTube Channel where I post videos frequently ranging from Let's Plays, Unboxings, Let's Talk Abouts, Our Wii U Lv1 Playthrough Series and the Super Mario Maker Bros Show! and a whole lot more, we even have our own Miketendo64 Directs!

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