A surprise announcement from Nintendo has revealed Nintendo Labo kit #4 and its sure to be a big one! The Nintendo Labo VR kit will introduce children and families alike to Virtual Reality in a unique way, all using the power of Nintendo Labo! The kit will be available on April. 12th and will debut at two different price point entries.
NEW NINTENDO LABO KIT INTRODUCES SIMPLE, SHAREABLE VR GAMING EXPERIENCES
Nintendo Labo: VR Kit is a unique first VR experience that kids and families can build themselves.
7th March 2019 – Experience a new dimension of Nintendo Labo with the launch of the Nintendo Labo: VR Kit for Nintendo Switch on 12th April, which combines the innovative physical and digital gameplay of Nintendo Labo with basic VR technology to create a simple and shareable virtual reality experience for kids and families.
Nintendo Labo: VR Kit is the fourth kit in the Nintendo Labo series, providing the tools to make DIY cardboard creations called Toy-Con; play a variety of games with these creations; and discover how Nintendo Switch technology brings it all to life. Nintendo Labo: VR Kit offers six new Toy-Con creations to build, including the Toy-Con VR Goggles, which combine with the other creations, encouraging players to use natural movements and gestures to interact with the gaming world and elevating the Nintendo Labo gameplay experience. Fend off an alien invasion with the Toy-Con Blaster, visit a colourful in-game ocean and snap photos of the sea life with the Toy-Con Camera, and so much more.
Nintendo Labo: VR Kit encourages passing around Toy-Con creations among a group of people so everyone in the room can easily join in on the fun. To help encourage this social gameplay, players simply slip the Nintendo Switch console into the Toy-Con VR Goggles and hold it up to their eyes to explore numerous games and experiences – no head-strap needed.
Nintendo Labo: VR Kit will launch with two primary configurations: one that includes all Toy-Con creations, and one that includes a smaller selection of projects to get started:
- Nintendo Labo: VR Kit: The complete Nintendo Labo: VR Kit includes the Nintendo Switch software and materials to build all six Toy-Con projects – the Toy-Con VR Goggles, Toy-Con Blaster, Toy-Con Camera, Toy-Con Bird, Toy-Con Wind Pedal and Toy-Con Elephant – as well as a Screen Holder and Safety Cap*. It’s a good option for kids and families who want to dive in to the full experience. The complete Nintendo Labo: VR kit will cost $79.99.
- Nintendo Labo: VR Kit – Starter Set + Blaster: The Starter Set includes the Nintendo Switch software, plus all the components to build the Toy-Con VR Goggles and Toy-Con Blaster, as well as the Screen Holder and Safety Cap. The Starter Set is a great entry point into the world of Nintendo Labo VR. The VR Kit Starter Set + Blaster will cost $39.99.
Players that own the Starter Set can purchase the following optional expansion sets to expand their experience for $19.99:
- Nintendo Labo: VR Kit – Expansion Set 1**: Expansion Set 1 includes the Toy-Con Elephant and Toy-Con Camera.
- Nintendo Labo: VR Kit – Expansion Set 2**: Expansion Set 2 includes the Toy-Con Wind Pedal and Toy-Con Bird.
The inventive Toy-Con Garage mode – included as part of all Nintendo Labo software – returns with Nintendo Labo: VR Kit, offering basic programming tools for players to experiment with. More information about the experiences offered by Nintendo Labo: VR Kit will be revealed in the future. The Nintendo Labo: VR Kit – Starter Set + Blaster and complete Nintendo Labo: VR Kit will be available in stores on 12th April.
Prepare to make, play and discover in a whole new way when Nintendo Labo: VR Kit for Nintendo Switch launches on 12th April. Nintendo Labo: VR Kit will launch with two primary configurations – the Nintendo Labo: VR Kit and the Nintendo Labo: VR Kit – Starter Set + Blaster – while owners of the Starter Set looking to expand their Labo VR experience can purchase two optional expansion sets.
It is interesting to see Nintendo implementing Virtual Reality in this way, even after their resounding commercial failure with the Virtual Boy. In fact VR has a rather interesting history from it’s first conception to it’s use in video games today.
Source: Labo.Nintendo.com & Nintendo PR