August 28, 2018 7:47 pm Published by Leave your thoughts

Hold on to your horses cos you’re gonna need them for Wasteland 2: Director’s Cut when it arrives on Nintendo Switch next month. The RPG featuring Cowboys, zombies and giant robotic bugs will be coming to Switch on September 13th. Explore the American Southwest after a nuclear event. Help the locals or shoot merry hell out of whatever comes your way. In Wastland 2, the sky is the limit, especially when you blow things up sky high.

You can find out more about Wastland 2: Directors Cut in the official press release below, along with the announcement trailer:

inXile Entertainment Reveals Sept. 13 Release Date for Wasteland 2: Director’s Cut on Nintendo Switch™

Fans can wishlist the award-winning post-apocalyptic RPG now on the Nintendo eShop

NEWPORT BEACH, Calif. – Aug. 28, 2018 – On Sept. 13, Nintendo Switch™ players can begin their journey in the Wasteland! inXile Entertainment, the studio led by Interplay founder Brian Fargo, producer of the original Fallout, has partnered with Nintendo to release Wasteland 2: Director’s Cut, the sequel to the first-ever post-apocalyptic computer RPG. Critically praised and winner of numerous accolades, including Game of the Year, Wasteland 2: Director’s Cut is an enhanced version of the original that features numerous improvements and additions that further immerse the player in this epic adventure across a post-nuclear American Southwest.

inXile has also released a new launch trailer for Wasteland 2: Director’s Cut on Nintendo Switch in celebration of its upcoming arrival. In addition, players can now add the game to their wishlists through the Nintendo eShop to receive notification as soon as it is available:

“When I first showed a screenshot of Wasteland 2 running on the Nintendo Switch, it erupted into one of the largest social media reactions I have ever seen,” said Brian Fargo, CEO of inXile Entertainment. “RPG fans are looking for new ways to experience old favorites, and Nintendo fans are looking for big, meaningful RPG experiences they can play anywhere they go. The game received a huge reaction last week at gamescom, and it feels great to be this close to getting the game in fans’ hands.”


Source: Sandbox Stategies PR

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This post was written by Mike Scorpio

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