Nintendo

Wayne’s World (SNES) Review


“NOT!”

Wizard Dojo

The 16-bit generation was something of a golden age in gaming. After years of perfecting the craft, developers seemed to have finally reached a level of quality in game design that is only in recent years being replicated in consistency.

However, even golden ages have their dark days. Even with the level of quality to be found in the 16-bit generation, a few stinkers still found their way. Among the worst of them is Wayne’s World, based on the popular comedy from the early 90s, which in turn was based on a Saturday Night Live sketch.

To be fair, Wayne’s World is at the very least playable… In the sense that it isn’t flat-out broken like Wizard of Oz on SNES or Dark Castle on Sega Genesis. Nor does it have a control scheme as utterly dumbfounding as Batman Forever on SNES. What places Wayne’s World in that same ballpark, however…

View original post 328 more words

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