Hey everyone, Mr. Panda here with a review of Super Mario Run, an auto-run platformer you can play on your smartphone! When Nintendo first announced its plan to make mobile games, people weren’t sure whether Nintendo would actually make a Mario game. Yet here we are with their second phone game starring their biggest mascot. Read on to find out what a huge Mario fan like me thinks of this mobile version!
Mario’s Mobile Marvel
When Apple held its iPhone 7 event in September 2016, nobody could have guessed that Nintendo’s own Shigeru Miyamoto would come on stage to debut a new Mario game for smartphones. While Miitomo,Fire Emblem Heroes, and Niantic’s Pokémon GO signify visible steps for Nintendo’s mobile movement, witnessing the company’s most popular mascot grace the iPhone screen is still astonishing. Yet here we are with Super Mario Run, Mario’s take on the automatic runner genre.
Run Mario Run
If you’ve played an auto-run platformer before, you’ll understand the gameplay immediately. Mario automatically runs through the level, and you tap the screen to make him jump. You can tap multiple times to jump off walls or perform spin-jumps to give Mario extra air time. Otherwise, Mario independently chugs along on his own. Speed-altering blocks spice the game up, and unstompable deathtraps like Fire Bars prevent it…
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