*Last Updated on August 7, 2026 (Ver. 1.1.1)
From the latest to the first, here’s an extensive reminder of every update ever released for Nintendo Switch 2 title, Splatoon Raiders and details on what each update changed:
Splatoon Raiders Update History:
Ver. 1.1.1 (Released August 6, 2026):
General:
- When releasing a tank’s limiter, you can now release it without holding down the A Button.
- Fixed an issue in which the feature to hide elements like the Showstopper Gauge when you don’t push any buttons for a certain period of time in the Hideout Ship or dungeons wasn’t working as intended.
- Fixed an issue in which the Emergency Damage Up effect was not applied to explosion damage added with the Splatchet’s Explosive Steps.
- Fixed an issue in which you occasionally couldn’t move after using a Splatchet immediately after having done a Squid Roll from a wall.
- Fixed an issue in Soyu Cliffs, in which a Fish Stick would occasionally move into the terrain and could not be defeated.
- Fixed an issue in HOPPING, which you can play on the Arcade Cabinet, in which the Exploration Bot would occasionally stop hitting Salmonids.
- Fixed an issue in which the game could crash if you tapped the Nintendo Switch 2 touchscreen on the screen where the fog swirls after launching the game.
- Several other adjustments have been made to improve the gameplay experience.
Ver. 1.1.0 (Released July 22, 2026):
General:
- Adjusted music that is played in certain scenes.
- Several other adjustments have been made to improve the gameplay experience.
End of Software Update History
Source: Nintendo
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