
Graeme Hawkins: (Game Developer)
Name/Known Alias: Graeme Hawkins / Retchy.
Occupation: Game Developer.
Best Known for/Notable Works: ZOE BEGONE!.
Fun Fact: In another life I would’ve loved to be a puppeteer.
How did you make your break into the industry: I just kinda started making a game? I’m not sure I’ve made my break yet to be honest, we’ll see how ZOE Begone! goes when it releases!
Favourite Projects to have Worked on: ZOE BEGONE!.
Hardest Projects to have Worked on: ZOE BEGONE!.
Currently Working on: ZOE BEGONE!.
Currently Playing: ZO… sorry, Kill Knight is a really hard but fun twin stick shooter that I’m determined to finish at the moment.
Currently Watching: Lots of game dev videos on YouTube telling me how to make lots of money from my game. I’m sure they’re all going to pay off.
Defining Career Moment: The day that I actually release this ZOE Begone! thing.
Throughout your career, of the many things you have since learned, is there anything you wish you knew at the beginning: There’s no such thing as an easy genre to make a game in, especially if it’s your first – get ready for years of work and try to plan better to try and minimise it.
If you had the opportunity to work with any IP, what would it be: I can’t really think of anything, I just wanna make my own stuff I think.
Is there anyone you haven’t worked with yet, but would like to: A competent programmer would be nice, to fix my mess.
For fans of your work, who’d like to get in touch and stay up to date with all the latest news, what are the best places for them to reach you on: You can follow me on twitter @Retchy or Bluesky @retchyyy.bsky.social
Related Interviews:
- Interview #1: Graeme Hawkins | Bullet Hell Gets Creative with ZOE Begone! (December 19th, 2024)

