With The Legend of Zelda: Echoes of Wisdom releasing later this week, the upcoming title, which casts Zelda as its protagonist, instead of Link, is the latest game to to be covered as part of Nintendo’s “Ask the Developer” interview series. Across three chapters, many questions were asked of Series Producer, Eiji Aonuma, and Directors, Tomomi Sano, and Satoshi Terada.
When talking about The Legend of Zelda and Echoes of Wisdom, Aonuma had plenty of high praise when it comes to Grezzo and designing dungeons:
Aonuma Says “Designing Dungeons is Grezzo’s Speciality”:
Eiji Aonuma: Designing dungeons is Grezzo’s speciality. Grezzo has been researching The Legend of Zelda series for a long while now, through their works on the remakes. As such, they suggested a series of ideas that made me think, “Ah, that’s a new angle!”. Some of their staff have been playing the series since they were little, and I was just so excited to see what kinds of ideas they had and what they thought a Legend of Zelda dungeon should be like.
For the full interview, why not click here to check out Ask the Developer Vol. 13, The Legend of Zelda: Echoes of Wisdom – Chapter 4:
Ask the Developer | The Legend of Zelda: Echoes of Wisdom (Participating Developers)
- Eiji Aonuma | Senior Officer, Entertainment Planning & Development Division (and Series Producer)
- Tomomi Sano | Entertainment Planning & Development Division, Production Group No.3 (and Director)
- Satoshi Terada | Director, Grezzo

