Make Way

Welcome to EXPlay, (Explain & Play) the review series where we care not for scores but tell it how it is when it comes to every game we get our hands on, whilst also taking the time to include some lengthy gameplay, to give you the reader, the chance to shape your own impressions and views whilst watching and reading.

In this explanatory review, we’re covering Make Way by developer Ice Beam Ltd.:

Make Way

Make Way (The Explanation)

Make Way takes the classic, top-down racing style of single-screen track racing games and turns it on its head. Each race is broken up into segments that has you racing the same track over and over again. Between each segment though you and up to three other racers add pieces to the track adding to its overall length and number of hazards, twists, and turns. Make Way is the racing version of Ultimate Chicken Horse, a game that had you creating 2D levels with hazards and weapons while also scoring points to finish each level.

From the outset, Make Way, encourages chaos within the creativity. Each track piece is unique where some have sidewalls and others do not. There might be pits which will send you careening into the abyss or embankments which can send you flying high in the sky. Tracks have checkpoints which can net you more points just by reaching them and as each race goes longer, racers who fell off the track or got eliminated can join back in to gain some points.

 

Make Way has several difficulty options from Race which has weapons and hazards off, Classic which adds giving you the ability to have hazards and Mario Kart-like weapons which turns the game into something like Twisted Metal. There are also Chaos and Custom modes which I hadn’t yet unlocked in my early EXPlay playthrough.

 

The awesome thing about Make Way is that anyone can pick up and play and drive to the end, but its the skill in remembering the track layout and hazard placement that will keep you in first place. I played a bit of the game with my thirteen-year-old daughter and she was laughing hysterically as she figured out how to knock me off the track or strategically place bombs to blow me up.

 

On top of the track carnage and chaos there are 25 cars to unlock each with their own unique designs. The cars don’t drive differently as far as stats but you can change their color. You can also turn on driving assists for inexperienced drivers if you want ‘less chaos’ in your racing.

 

Playing the game over and over in the various modes unlocks new track pieces and hazards that become available to use as you build your track out after each race. The uniqueness in the track pieces felt like unwrapping a new set of Hotwheels racetracks on Christmas. Each piece had something new to offer and gives that sense of accomplishment in an otherwise shallow game.

 

While I spent a good portion of one afternoon playing alongside my daughter with AI opponents, Make Way felt like a decent alternative to Mario Kart and other racing games with the Switch. I could see this as a fun party game for all ages where fun and hilariousness would breakout due to the chaotic nature of the level designs and hazard placements. I know I flew off the track a couple dozen times and still had fun racing to the top of the leaderboard and netting points to unlock new track pieces and car styles. Make Way on the Nintendo Switch would be a welcome addition to any gamer’s library looking for a fun and exciting racing game.

Make Way

Nickelodeon All-Star Brawl 2 (The Gameplay)

Game Specifications:

Make WayDevelopers: Ice Beam Ltd.
Publisher: Secret Mode
Platform: Nintendo Switch (eShop)
Category: Racing, Multiplayer, Party
No. of Players: 1-4 (Single System), 1-4 (Online)
Release Date: NA|EU: December 7, 2023
Price:
$14.99
File Size: 982 MB
Nintendo.com Listing


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By jonathanober

Jonathan is a husband to Leigh, father to Morgyn and Bailey, an avid WordPress user, a website designer/developer, Eagles football fan, and a video gamer. Jonathan cut his teeth on the Commodore 64, NES, and Gameboy and hasn't looked back since. Jonathan has owned nearly ever Nintendo system and handheld to date. His favorite series include: Legend of Zelda, Mario, and Donkey Kong.

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