Developer: Cellar Door Games | Publisher: Cellar Door Games
Anyone can be a hero in this sequel to the beloved roguelite game where the adventure changes with every playthrough. Whether you’re a lute-playing bard with vertigo, or a colorblind knight, your goals are the same – gather countless riches, build up your castle and ensure your legacy. All your upgrades carry over to your heirs and each new successor wields their own personal traits and abilities. The Nintendo Switch version also includes the Fabled Heroes update, adding a ton of new content, including dozens of new sub-classes and items. Rogue Legacy 2 launches on Nintendo Switch later today.
Rogue Legacy 2 is a genealogical rogue-LITE. That means it has all the trappings of a typical rogue-like, but with persistent upgrades, and persistent heirs. In this game, your legacy defines you. Spend your inheritance, grow the family manor, and give your children a better fighting chance.
Each child is unique, with their own traits and abilities. One daughter could be vampiric Ranger, while another could be a vegan Chef. It’s a new experience every time. RL2 also lets you play how you want to. Go hard and fast, and dive deeper into the depths of a randomly-generated world. Or take it slow and steady and build your character up until you’re ready for greater challenges.
WHAT’S NEW IN 2:
Every Adventure is Unique – New monsters, traps, and layouts await you every time you enter the Kingdom. This is a world where improvisation, not memorization, is the key to success.
Wildly New Classes – No two classes play the same. Hide atop Ivy Canopies as the Ranger and rain poisoned arrows down on your foes. Take to the skies as a Dragon Lancer, striking enemies at massive speeds. Or sing and dance through danger as the joyous Bard. RL2 supports 15 new classes, with 15 distinct styles of play.
Brand New Style – Rogue Legacy 2 features 2.5D stylings, with 3D characters against hand-drawn backdrops. The art uses heavy shading and all animations are done using stepping techniques to keep the familiar Rogue Legacy look and feel.
Revamped Biome Generation – Biome generation in RL2 will feel completely new, as each biome adopts different “build strategies” to create completely unique randomly-generated regions.
True Metroidvania – To really push the metroidvania flair, RL2 introduces heirlooms: special items that permanently give your heroes new abilities and fundamentally change the way you play. Prove your worth, provided you can uncover the many heirlooms.
Traits 2.0 – Though fun the first time, traits in RL1 often wore their welcome later in the game. We’ve now added gold modifiers to entice players to take on new challenges. The more debilitating the trait is (in-game), the bigger the reward. This makes choosing your heirs a meaningful decision every time.
Relics and Resolve – One of the most exciting new features to Rogue Legacy 2 is the ability to pick up Relics, which are unique items that change how your run is played. Gain stat modifiers, complete special challenges, and even gain brand new abilities as you traverse the kingdom. But be careful, the more Relics you obtain the more your resolve is shaken, and all Relics are lost if your hero perishes.
Improved Accessibility – Rogue Legacy 2 takes accessibility to the next level with the introduction of House Rules. Toggle contact damage, tweak global damage and health, and even give yourself flight for difficult platform sections. You have complete control over how you want to play the game. Also introduced are new mechanics such as Off-shore Banking to give struggling players more ways to succeed.
Rich Narrative & New Game+ – Beating the game once is only the beginning. Learn about the inevitable collapse of a once-thriving kingdom, and discover the dark secrets of the ones responsible, while you connect and build relationships with the characters you meet along the way. The new and expanded lore to RL2 runs deep as you continue to explore and discover multiple playthroughs in NG+. Choose how the game gets harder, from unique biome hazards, to special boss fights. The experience keeps changing for near infinite replayability.
More of Everything – The sequel adds more of everything people loved from the original Rogue Legacy. More traits, spells, classes, biomes, enemies, equipment, rooms, story. More secrets… Just more everything.
Clownanthropy – Holy smokes! Punching clowns!
AND THERE’S A WHOLE LOT MORE – Scar Challenges, Fairy Rooms, Curio Shoppe, the list goes on. But reading is for nerds. Go out and discover the world of Rogue Legacy 2.
In 2015, when rumours of the NX and Zelda U were everywhere, my brother and I started Miketendo64 and we've been running it ever since. As the Editor-in-Chief, I have attended video gaming events in three different countries, been to preview events, and penned more than 4,000 articles to date, ranging from news, to features, reviews, interviews and guides. I love gaming and I love all things Nintendo. I also love Networking, so don't be afaid to reach out.
Email: contact@miketendo64.com / jack.lo@miketendo64.com
Website: https://miketendo64.com/
YouTube channel: https://www.youtube.com/channel/UCyVMO4QgcniAjhLxoyc9n8Q
Websites store cookies to enhance functionality and personalise your experience. You can manage your preferences, but blocking some cookies may impact site performance and services.
Essential cookies enable basic functions and are necessary for the proper function of the website.
Name
Description
Duration
Cookie Preferences
This cookie is used to store the user's cookie consent preferences.
30 days
These cookies are needed for adding comments on this website.
Name
Description
Duration
comment_author
Used to track the user across multiple sessions.
Session
comment_author_email
Used to track the user across multiple sessions.
Session
comment_author_url
Used to track the user across multiple sessions.
Session
Statistics cookies collect information anonymously. This information helps us understand how visitors use our website.
Google Analytics is a powerful tool that tracks and analyzes website traffic for informed marketing decisions.
Used to determine whether a user is included in an A / B or Multivariate test.
18 months
_ga
ID used to identify users
2 years
_gali
Used by Google Analytics to determine which links on a page are being clicked
30 seconds
_ga_
ID used to identify users
2 years
_gid
ID used to identify users for 24 hours after last activity
24 hours
_gat
Used to monitor number of Google Analytics server requests when using Google Tag Manager
1 minute
_gac_
Contains information related to marketing campaigns of the user. These are shared with Google AdWords / Google Ads when the Google Ads and Google Analytics accounts are linked together.
90 days
__utma
ID used to identify users and sessions
2 years after last activity
__utmt
Used to monitor number of Google Analytics server requests
10 minutes
__utmb
Used to distinguish new sessions and visits. This cookie is set when the GA.js javascript library is loaded and there is no existing __utmb cookie. The cookie is updated every time data is sent to the Google Analytics server.
30 minutes after last activity
__utmc
Used only with old Urchin versions of Google Analytics and not with GA.js. Was used to distinguish between new sessions and visits at the end of a session.
End of session (browser)
__utmz
Contains information about the traffic source or campaign that directed user to the website. The cookie is set when the GA.js javascript is loaded and updated when data is sent to the Google Anaytics server
6 months after last activity
__utmv
Contains custom information set by the web developer via the _setCustomVar method in Google Analytics. This cookie is updated every time new data is sent to the Google Analytics server.