The list gets bigger every quarter.
Since the release of the Nintendo Switch, five years ago this March, Nintendo has released a large variety of first- and third-party exclusives over the years and even now, while it is all too very easy to name the 10 best-selling games on the Nintendo Switch, trying to name the other 38 games that have surpassed the million sales mark, isn’t as easy. So, that’s where we come in, thanks to our dedicated list of all 48 Nintendo Games that have sold more than a million copies, using only the sales numbers provided by Nintendo:
Nintendo’s 48 Best Selling Games Released on the Nintendo Switch:
(All Numbers Based on Console availability between March 3, 2017 – January 31, 2022)
*Games released in 2017 – Red
*Games released in 2018 – Blue
*Games released in 2019 – Green
*Games released in 2020 – Purple
*Games released in 2021 – Orange
*Games released in 2022 – Brown
- Mario Kart 8 Deluxe – 43.35 million (Sales numbers based on game availability between April 28, 2017 – December 31, 2021)
- Animal Crossing: New Horizons – 37.62 million (Sales numbers based on game availability between March 20, 2020 – December 31, 2021)
- Super Smash Bros. Ultimate – 27.40 million (Sales numbers based on game availability between December 7, 2018 – December 31, 2021)
- The Legend of Zelda: Breath of the Wild – 25.80 million (Sales numbers based on game availability between March 3, 2017 – December 31, 2021)
- Pokémon Sword & Pokémon Shield – 23.90 million (Sales numbers based on game availability between November 15, 2019 – December 31, 2021)
- Super Mario Odyssey – 23.02 million (Sales numbers based on game availability between October 27, 2017 – December 31, 2021)
- Super Mario Party – 17.39 million (Sales numbers based on game availability between October 5, 2018 – December 31, 2021)
- Pokémon: Let’s Go, Pikachu! & Pokémon: Let’s Go, Eevee! – 14.33 million (Sales numbers based on game availability between November 16, 2018 – December 31, 2021)
- Pokémon Brilliant Diamond & Pokémon Shining Pearl – 13.97 million (Sales numbers based on game availability between November 19, 2021 – December 31, 2021)
- Ring Fit Adventure – 13.53 million (Sales numbers based on game availability between October 18, 2019 – December 31, 2021)
- Splatoon 2 – 12.68 million (Sales numbers based on game availability between July 21, 2017 – September 30, 2021)
- New Super Mario Bros. U Deluxe – 12.72 million (Sales numbers based on game availability between January 11, 2019 – December 31, 2021)
- Luigi’s Mansion 3 – 11.04 million (Sales numbers based on game availability between October 31, 2019 – December 31, 2021)
- Super Mario 3D All-Stars – 9.01 million (Sales numbers based on game availability between September 18, 2020 – March 31, 2021)
- Super Mario 3D World + Bowser’s Fury – 8.85 million (Sales numbers based on game availability between February 12, 2021 – December 31, 2021)
- Super Mario Maker 2 – 7.15 million (Sales numbers based on game availability between June 28, 2019 – March 31, 2021)
- Pokémon Legends: Arceus – 6.5 million (Sales numbers based on game availability between January 28, 2022 – March 31, 2021)
- The Legend of Zelda: Link’s Awakening – 5.49 million (Sales numbers based on game availability between September 20, 2019 – March 31, 2021)
- Mario Party Superstars – 5.43 million (Sales numbers based on game availability between October 29, 2021 – December 31, 2021)
- The Legend of Zelda: Skyward Sword HD – 3.85 million (Sales numbers based on game availability between July 16, 2021 – December 31, 2021)
- 1-2 Switch – 3.31 million (Sales numbers based on game availability between March 3, 2017 – June 30, 2020)
- Mario Tennis Aces – 3.29 million (Sales numbers based on game availability between June 22, 2018 – June 30, 2020)
- Kirby Star Allies – 3.15 million (Sales numbers based on game availability between March 16, 2018 – June 30, 2020)
- Clubhouse Games: 51 Worldwide Classics – 3.14 million (Sales numbers based on game availability between June 5, 2020 – March 31, 2021)
- Paper Mario: The Origami King – 3.12 million (Sales numbers based on game availability between July 17, 2020 – March 31, 2021)
- Hyrule Warriors: Age of Calamity (Outside of Japan) – 3.07 million (Sales numbers based on game availability between November 20, 2020 – March 31, 2021)
- Fire Emblem: Three Houses – 3.02 million (Sales numbers based on game availability between July 26, 2019 – June 30, 2020
- Donkey Kong Country: Tropical Freeze – 2.93 million (Sales numbers based on game availability between May 4, 2018 – June 30, 2020)
- Metroid Dread – 2.74 million (Sales numbers based on game availability between October 8, 2021 – December 31, 2021)
- ARMS – 2.47 million (Sales numbers based on game availability between June 16, 2017 – June 30, 2020)
- New Pokémon Snap – 2.36 million (Sales numbers based on game availability between April 30, 2021 – December 31, 2021)
- Mario Golf: Super Rush – 2.26 million (Sales numbers based on game availability between June 25, 2021 – December 31, 2021)
- Yoshi’s Crafted World – 2.09 million (Sales numbers based on game availability between March 29, 2019 – June 30, 2020)
- Xenoblade Chronicles 2 – 2.05 million (Sales numbers based on game availability between December 1, 2017 – June 30, 2020)
- Pikmin 3 Deluxe – 2.04 million (Sales numbers based on game availability between October 30, 2020 – March 31, 2021)
- Pokkén Tournament DX – 1.80 million (Sales numbers based on game availability between September 22, 2017 – June 30, 2020)
- Octopath Traveler (Outside of Japan) – 1.68 million excluding Japanese sales (Sales numbers based on game availability between July 13, 2018 – June 30, 2020)
- Miitopia – 1.63 million (Sales numbers based on game availability between May 21, 2021 – December 31, 2021)
- Captain Toad: Treasure Tracker – 1.58 million (Sales numbers based on game availability between July 13, 2018 – June 30, 2020)
- Xenoblade Chronicles: Definitive Edition – 1.52 million (Sales numbers based on game availability between May 29, 2020 – March 31, 2021)
- Pokémon Mystery Dungeon: Rescue Team DX – 1.43 million (Sales numbers based on game availability between March 6, 2020 – June 30, 2020)
- Nintendo Labo – Toy-Con 01: Variety Kit – 1.37 million (Sales numbers based on game availability between April 20, 2018 – June 30, 2020)
- Big Brain Academy: Brain vs. Brain – 1.28 million (Sales numbers based on game availability between December 3, 2021 – December 31, 2021)
- Mario Kart Live: Home Circuit – 1.27 million (Sales numbers based on game availability between October 16, 2020 – March 31, 2021)
- WarioWare: Get it Together! – 1.24 million (Sales numbers based on game availability between September 10, 2021 – December 31, 2021)
- ASTRAL CHAIN – 1.14 million (Sales numbers based on game availability between August 30, 2019 – June 30, 2020)
- MARVEL ULTIMATE ALLIANCE 3: The Black Order – 1.13 million (Sales numbers based on game availability between July 19, 2019 – June 30, 2020)
- Game Builder Garage – 1.01 million (Sales numbers based on game availability between June 11, 2021 – December 31, 2021)
Are you impressed by this noteworthy collection? How many of these games do you currently have as part of your collection? Let us know!