The Game Awards organized and hosted by Geoff Keighly was broadcast late last night/yesterday afternoon (depending on your time zone). Of the many awards available, Nintendo and Mercury Steam managed to snag one for Metroid Dread in the Action/Adventure category. This is pretty much a win for the game as there were plenty of well deserving contenders but it was fantastic to hear that Metroid Dread did win something during The Game Awards.
As regards to the most coveted award, GAME OF THE YEAR, that honor was given to It Takes Two by Hazelight Studios/EA. It wasn’t the only award it walked away with either as it also received Best Multiplayer and Best Family. The most interesting fact about the latter, of course, is that the other four nominees in the Best Family category were all Nintendo games (Super Mario 3D World + Bowser’s Fury, New Pokémon Snap, Warioware: Get It Together & Mario Party Superstars). For Nintendo to not score a win in that category must have been a bitter pill to swallow, and while I have not played of It Takes Two myself, kudos to it beating the odds and snagging the award.
If you are interested in who the winners are in the other categories of The Game Awards, we have them listed below (courtesy of fortyseven Communications):
Game of the Year – It Takes Two (Hazelight Studios/EA)
Best Game Direction – Deathloop (Arkane Studios/Bethesda)
Best Ongoing – FINAL FANTASY XIV Online (SQUARE ENIX)
Best Indie –Kena: Bridge of Spirits (Ember Lab)
Best Debut Indie – Kena: Bridge of Spirits (Ember Lab)
Best Narrative – Marvel’s Guardians of the Galaxy (Eidos Montreal/SQUARE ENIX)
Best Art Direction – Deathloop (Arkane Studios/Bethesda)
Best Score and Music – NieR Replicant ver.1.22474487139 (Keiichi Okabe, Composer)
Best Audio Design – Forza Horizon 5 (Playground Games/Xbox Game Studios)
Best Performance – Maggie Robertson as Lady Dimitrescu, Resident Evil Village
Games for Impact – Life is Strange: True Colors (Deck Nine/SQUARE ENIX)
Best Community Support – FINAL FANTASY XIV Online (SQUARE ENIX)
Best Mobile Game, Presented by Verizon – Genshin Impact (MiHoYo)
Best VR/AR – Resident Evil 4 (Armature Studio/Capcom/Oculus Studios)
Best Action – Returnal (Housemarque/SIE)
Best Action/Adventure – Metroid Dread (Mercury Steam/Nintendo)
Best Role Playing – Tales of Arise (Bandai Namco)
Best Fighting – Guilty Gear -Strive- (Arc System Works)
Best Family – It Takes Two (Hazelight Studios/EA)
Best Sports/Racing – Forza Horizon 5 (Playground Games/Xbox Game Studios)
Best Sim/Strategy – Age of Empires IV (Relic Entertainment/Xbox Game Studios)
Best Multiplayer – It Takes Two (Hazelight Studios/EA)
Most Anticipated, Presented by Prime Gaming – Elden Ring (FromSoftware/Bandai Namco)
Innovation in Accessibility, Presented by Chevrolet – Forza Horizon 5 (Playground Games/Xbox Game Studios)
Content Creator of the Year – Dream
Best Esports Game, Presented by Grubhub – League of Legends (Riot Games)
Best Esports Athlete – Oleksandr “s1mple” Kostyliev
Best Esports Team – Natus Vincere (CS:GO)
Best Esports Coach – Kim “kkOma” Jeong-gyun
Best Esports Event – 2021 League of Legends World Championship
Source: fortyseven Communications PR