That does not, obviously, mean Donkey Kong Country is a bad game. It is, actually, a major finding; a discovery of a universe of gameplay possibilities that, before it, simply did not exist. It transformed Donkey Kong from a usually mindless villain into a hero of his own vast and rich world, and it constructed an adventure that ranks among the Super Nintendo’s best platformers. The fact it comes out rather bruised from a comparison to all its sequels speaks more about their stunning quality than about Donkey Kong Country itself. Its gameplay has been improved; its visuals have been taken to higher heights; and its soundtrack, of very unique instrumentation and tone, has inspired much better ones. However, its birth paved the way to a historic franchise that is an integral part of the gaming vocabulary, and the resulting adventure is – by all means – still a fantastic and enjoyable gameplay experience, even if other Donkey Kong Country games end up amounting to packages that are more complete, well-balanced, and creative. It is, after all, only natural, because they have all had a pretty spectacular base upon which to build; and it was here that those original pillars were put in place.