When Splatoon was first revealed at E3 2014, it made quite the splash. Not only was it Nintendo’s first major new IP since Pikmin some thirteen years earlier, it was also the big N’s take on the shooter genre. When it was released in 2015, Splatoon was every bit the breath of fresh air we hoped it would be. By tossing away the usual violence, weaponry and “dark, gritty” nature that’s usually associated with shooters, and replacing them with squid/kid hybrids who shoot colored ink at each other in battles to determine which team can make the biggest mess, Nintendo made the most self-cannibalizing genre in gaming feel new again. Splatoon ended up being one of the few Wii U titles that would go on to become a Nintendo staple. But does Splatoon 2 – released a mere two years after the original – manage to replicate that sense of newness?
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