However, as a title that clearly intends to be a The Legend of Zelda clone, it suffers the same fate as Star Fox Adventures: namely, it fails to compare in all aspects, especially in the cleverness of design and in the storytelling, only living up to that grand standard in its spectacular soundtrack. When standing beside The Wind Waker, Phantom Hourglass, and A Link Between Worlds – to mention a few – Oceanhorn’s puzzles feel simplistic, as they involve way too much block-pushing, switch pressing, and target-shooting, offering almost no moments that will inspire true awe; likewise, its bosses come off as too straightforward, as the process of beating them features no smart tricks and twists, and its plot as not engaging enough.