During a new “Ask the Developer” interview with Nintendo, Mario & Luigi: Brothership Producer, Akira Otani expressed his desire for families to enjoy Brothership together:
Mario & Luigi | Otani on How He Hopes Families can enjoy Brothership Together:
Akira Otani: First of all, as this is the first new title in nine years, I’d like to thank Acquire, Nintendo’s in-house and external teams as well as AlphaDream for enabling us to keep the series going. The appeal of this game, above all, lies in its gameplay of sailing on Shipshape Island to discover other islands. There are branching storylines, and while searching for something, you can revisit and re-explore islands you’ve already connected. In the process of doing so, new side quests are added, so players will experience the adventure in different orders and encounter different things.
Although RPGs are supposed to be a single-player experience, the game’s story and directing are filled with drama, so it would make me happy if players enjoyed it bit by bit with their families, as if they were watching a 30-minute cartoon together. You need to set aside quite a bit of time to play an RPG. However, once you’ve completed one island you can take a break there, so I recommend playing at your own pace, for example, playing through just one storyline a day. I hope people will play to the end and enjoy the story of Mario and Luigi together with their families.
For the full interview, why not click here to check out Ask the Developer Vol. 15, Mario & Luigi: Brothership – Chapter 4:
Ask the Developer | Mario & Luigi Brothership (Participating Developers)
- Akira Otani | Entertainment Planning & Development Division, Co-Production Group (Producer)
- Tomoki Fukushima | Entertainment Planning & Development Division, Co-Production Group (Associate Producer)
- Haruyuki Ohashi | Director, Acquire Corp.
- Hitomi Furuta | Designer, Acquire Corp. (Art Director)

