During a new “Ask the Developer” interview with Nintendo, Mario & Luigi: Brothership Producer, Akira Otani and Associate Producer discussed the bond shared by Mario & Luigi:

Mario & Luigi | Brothership Devs on Mario & Luigi’s Bonds:

Akira Otani: Mario and Luigi working together has always been a key feature of this series, and we wanted to reinforce that further in this game. In previous games, the two of them were a set, and they’d move around together. For example, they’d jump together if you pressed the A and B Buttons.

However, in order to bring something new to the table in this game, we made it so that Luigi moves around autonomously. He’ll automatically jump and catch up to you, so I think it’s user-friendly. Also, we decided to add gameplay that would allow Luigi to cooperate with Mario in the game world, even if they do get separated. That’s a new element in this game – “Luigi Logic”.

The game shows the brothers working together to perform actions, no matter how near or far apart they are.

Tomoki Fukushima: The feeling of cooperation between Mario and Luigi is emphasised more than ever before. This also applies to the regular attacks in battles, and even when exploring, there are things you can only do because there are two of you, like becoming a ball or a UFO.

This is a series known for embracing anything and everything, and this game includes some moves that are on the quirkier side. I also think the variety of cooperative actions using both characters adds to the strategic possibilities.

For the full interview, why not click here to check out Ask the Developer Vol. 15, Mario & Luigi: Brothership – Chapter 3:

Ask the Developer | Mario & Luigi Brothership (Participating Developers)

  • Akira Otani | Entertainment Planning & Development Division, Co-Production Group (Producer)
  • Tomoki Fukushima | Entertainment Planning & Development Division, Co-Production Group (Associate Producer)
  • Haruyuki Ohashi | Director, Acquire Corp.
  • Hitomi Furuta | Designer, Acquire Corp. (Art Director)

By Jack Longman

In 2015, when rumours of the NX and Zelda U were everywhere, my brother and I started Miketendo64 and we've been running it ever since. As the Editor-in-Chief, I have attended video gaming events in three different countries, been to preview events, and penned more than 4,000 articles to date, ranging from news, to features, reviews, interviews and guides. I love gaming and I love all things Nintendo. I also love Networking, so don't be afaid to reach out. Email: contact@miketendo64.com / jack.lo@miketendo64.com Website: https://miketendo64.com/ YouTube channel: https://www.youtube.com/channel/UCyVMO4QgcniAjhLxoyc9n8Q

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