Just in case it wasn’t enough for Nintendo to shadow drop Nintendo Sound Clock: Alarmo on us, they also saw fit to ensure Alarmo was the latest project to be covered during their “Ask the Developer” interview series. Across four chapters, Producer Yosuke Tamori and Director, Tetsuya Akama were asked many questions, and now it is time to hear their answers.
When talking about Alarmo, Tamori revealed why the decision was made to make Alarmo red:
Nintendo Sound Clock | Tamori on Why the Colour Red was Chosen for Alarmo:
Yosuke Tamori: There were originally several body colours under consideration, and the final candidates were white, red and grey. Although we designed it so that it would be recognisable as an alarm clock, we didn’t want it to look like an ordinary alarm clock. We decided to be bold and make it red, so it’s clear at a glance that it’s an “alarm clock that’s out of the ordinary” and that it offers a unique experience. Red is an eye-catching colour that we hope will add to the excitement people feel when they set the clock up in their bedrooms.
For the full interview, why not click here to check out Ask the Developer Vol. 14, Nintendo Sound Clock: Alarmo – Chapter 3:
Ask the Developer | Nintendo Sound Clock: Alarmo (Participating Developers)
- Yosuke Tamori | Entertainment Planning & Development Division, Production Group No.4 (Producer)
- Tetsuya Akama | Technology Development Department, Technology Development Group No.1 (Director)

