Just in case it wasn’t enough for Nintendo to shadow drop Nintendo Sound Clock: Alarmo on us, they also saw fit to ensure Alarmo was the latest project to be covered during their “Ask the Developer” interview series. Across four chapters, Producer Yosuke Tamori and Director,  Tetsuya Akama were asked many questions, and now it is time to hear their answers.

When talking about their involvement with Alarmo, Tamori and Akama covered how they came to be involved with the project and offered a quick breakdown of what Alamo is:

Nintendo Sound Clock | Alarmo Devs on Their Involvement with its Creation:

Yosuke Tamori: Hi, I’m Yosuke Tamori. I’m a member of the Entertainment Planning & Development Department, and as a producer for Alarmo, I oversaw the project as a whole. In the past, I was involved in the development of Splatoon for Wii U and Nintendo Labo for Nintendo Switch as a game software designer.

Tetsuya Akama: Hello. I’m Tetsuya Akama. I’m a member of the Technology Development Department, and I joined this project as the director. I was originally a product designer. Recently, I was involved in hardware projects such as the Joy-Con grip for Nintendo Switch and the Joy-Con Wheel.

This is Nintendo Sound Clock: Alarmo. In a nutshell, it’s an alarm clock that’s out of the ordinary made by Nintendo. What makes it so unusual is that it has a special sensor inside the device that detects a person’s movement, so it can tell whether they’re in bed or not. Using this sensor, Alarmo repeatedly tries to wake you up while you’re in bed to help prevent oversleeping. When you get out of bed, the alarm automatically stops. Another unique feature is that the music and sound effects from selected Nintendo games are used as alarm sounds, offering an experience that feels like you’re waking up in a game world.

Yosuke Tamori: Simply by placing this alarm clock next to your bed, you can wake up in a pleasant or fun way, and it can automatically play music to help provide a relaxing environment when you get into bed. It also keeps track of how long you’ve been in bed sleeping and how long it took you to get out of bed after the alarm went off.

For the full interview, why not click here to check out Ask the Developer Vol. 14, Nintendo Sound Clock: Alarmo – Chapter 1:

Ask the Developer | Nintendo Sound Clock: Alarmo (Participating Developers)

  • Yosuke Tamori | Entertainment Planning & Development Division, Production Group No.4 (Producer)
  • Tetsuya Akama | Technology Development Department, Technology Development Group No.1 (Director)

By Jack Longman

In 2015, when rumours of the NX and Zelda U were everywhere, my brother and I started Miketendo64 and we've been running it ever since. As the Editor-in-Chief, I have attended video gaming events in three different countries, been to preview events, and penned more than 4,000 articles to date, ranging from news, to features, reviews, interviews and guides. I love gaming and I love all things Nintendo. I also love Networking, so don't be afaid to reach out. Email: contact@miketendo64.com / jack.lo@miketendo64.com Website: https://miketendo64.com/ YouTube channel: https://www.youtube.com/channel/UCyVMO4QgcniAjhLxoyc9n8Q

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