Just in case it wasn’t enough for Nintendo to shadow drop Nintendo Sound Clock: Alarmo on us, they also saw fit to ensure Alarmo was the latest project to be covered during their “Ask the Developer” interview series. Across four chapters, Producer Yosuke Tamori and Director,  Tetsuya Akama were asked many questions, and now it is time to hear their answers.

When talking about Alarmo, Tamori and Akama reveal how the hope consumers will use Alarmo:

Nintendo Sound Clock | Alarmo Devs on How they Hope Consumers will Use Alarmo:

Tetsuya Akama: First and foremost, I hope this product will establish a new convention for waking up. You wake up, enjoy listening to the game world for a while, and just by getting out of bed, a fanfare will play automatically and the alarm will stop. I hope that being able to change how waking up that day feels by choosing a different alarm sound will become a global standard in the future. Just as touch screens and automatic doors are commonplace for today’s generation, I’d be excited to see a new generation that’s grown up with Alarmo and thinks of an alarm clock as something that makes a sound when you roll over, and stops automatically when you get out of bed.

Yosuke Tamori: When you first start using it, I’m sure many of you will choose alarm sounds based on your favourite game. But once you get used to it, I encourage you to set it to random and enjoy waking up with a fresh experience every day, because a lot of work has gone into perfecting all of the alarm sounds using music from Nintendo games.

You don’t have to touch it at all when using it daily, although from time to time you might feel like checking how long you slept, or if there are any updates. I want Alarmo to be a presence that gently supports you and accompanies you in your daily life, without you having to take care of it. As Akama-san mentioned, I hope this establishes a new convention in everyday life.

For the full interview, why not click here to check out Ask the Developer Vol. 14, Nintendo Sound Clock: Alarmo – Chapter 4:

Ask the Developer | Nintendo Sound Clock: Alarmo (Participating Developers)

  • Yosuke Tamori | Entertainment Planning & Development Division, Production Group No.4 (Producer)
  • Tetsuya Akama | Technology Development Department, Technology Development Group No.1 (Director)

By Jack Longman

In 2015, when rumours of the NX and Zelda U were everywhere, my brother and I started Miketendo64 and we've been running it ever since. As the Editor-in-Chief, I have attended video gaming events in three different countries, been to preview events, and penned more than 4,000 articles to date, ranging from news, to features, reviews, interviews and guides. I love gaming and I love all things Nintendo. I also love Networking, so don't be afaid to reach out. Email: contact@miketendo64.com / jack.lo@miketendo64.com Website: https://miketendo64.com/ YouTube channel: https://www.youtube.com/channel/UCyVMO4QgcniAjhLxoyc9n8Q

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