With The Legend of Zelda: Echoes of Wisdom releasing later this week, the upcoming title, which casts Zelda as its protagonist, instead of Link, is the latest game to to be covered as part of Nintendo’s “Ask the Developer” interview series. Across three chapters, many questions were asked of Series Producer, Eiji Aonuma, and Directors, Tomomi Sano, and Satoshi Terada.
When talking about the boss battles players can expect to encounter in Echoes of Wisdom, Tereda, Aonuma, and Sano brought up the pros and cons of bringing a bed into battle:
Echoes of Wisdom Devs on the Game’s Creative Boss Battles:
Satoshi Terada: Your individual personality really comes out in how you choose to use echoes in boss battles. For example, there’s a snake-like echo called Rope, and it’s possible to create a large number of Rope echoes at once. Some people like to create a swarm of Ropes and use them to attack endlessly while they stay on the defensive. There are other people who like to use Moblins holding a shield as a decoy while they sneak up on the enemy from behind in swordfighter form.
Also, you can recover health by resting in a bed. There are some people who leave fighting bosses to the strong echoes while they make an echo of a bed and sleep soundly through the battle. (Laughs)
Eiji Aonuma: I don’t think there are any other games where the player character can have a nice, peaceful sleep in bed in the middle of a boss fight. (Laughs)
Tomomi Sano: But sometimes you might think that you have a chance to sleep and then actually get hit while sleeping and end up in a bad situation. (Laughs)
Eiji Aonuma: Past games always had health recovery items in front of the door to a boss fight, but in this game you can rest in bed instead. (Laughs)
For the full interview, why not click here to check out Ask the Developer Vol. 13, The Legend of Zelda: Echoes of Wisdom – Chapter 4:
Ask the Developer | The Legend of Zelda: Echoes of Wisdom (Participating Developers)
- Eiji Aonuma | Senior Officer, Entertainment Planning & Development Division (and Series Producer)
- Tomomi Sano | Entertainment Planning & Development Division, Production Group No.3 (and Director)
- Satoshi Terada | Director, Grezzo

