“I hope our company’s history can keep going for 100, 200, or even 500 years.”

Following the recent translation of a Company Brochure published by Monolith Soft, earlier this year, interesting comments have come to light. With interviews conducted with key staff members, much reflection was had, but it is Hirohide Sugiura, who said something particularly intriguing. When given his chance to have a say, Sugiura expressed a desire for Monolith Soft to continue long into the future, lasting for centuries and that despite the company celebrating its 25th anniversary, Monolith Soft is still in its “Genesis” stage. Sugiura’s full comments can be seen here:

“These 25 years seemed long but felt short. Looking back, I have built up so many memories that it’s hard to pick ones out. There have been many twists and turns, but every time a problem comes up we have faced it head-on, and enduring them has led to what we are now.

The amount of staff we have has risen dramatically compared to when we were founded in 1999, and we now have three development studios, and have had a hand in many huge games. However, I do not believe we’ve had enough of the satisfaction that comes from success and achievement. This is definitely something Monolith Soft will pursue for as long as it exists, and perhaps may never be obtainable.

If Monolith Soft were to continue existing, then we are still currently in the ‘genesis’ stage. I hope our company’s history can keep going for 100, 200, or even 500 years.”

Also, when speaking about Monolith Soft’s future goals, Sugiura offered the following:

“Instead of being satisfied with the status quo, we keep aiming for higher quality.

As I mentioned before, as long as Monolith Soft exists, our drive to never be satisfied with the status quo and aim for higher quality will never change.

To that end, we are thinking about increasing efforts to lay the groundwork for an environment where new leaders can be born.

Also, we want to keep being a company that makes customers happy. For example, beyond the framework of just video games, we want to become a charismatic company, such as by expanding further into the realm of customer service.”

Whatever the future brings for Monolith Soft, we’re all here for it and we are certainly grateful for the fact that Monolith Soft has been involved in some of the biggest first party titles that have released on the Nintendo Switch. For those of you in need of a reminder of the games they have developed or assisted with the development of, we have the complete list here:

  • The Legend of Zelda: Breath of the Wild | 2017 
  • Xenoblade Chronicles 2 | 2017
  • Xenoblade Chronicles 2: Torna ~ The Golden Country | 2018
  • Animal Crossing: New Horizons |  2020
  • Xenoblade Chronicles Definitive Edtion (including Future Connected) | 2020
  • Xenoblade Chronicles 3 | 2022
  • Splatoon 3 | 2022
  • Xenoblade Chronicles 3: Future Redeemed | 2023
  • The Legend of Zelda: Tears of the Kingdom | 2023

Source: Monolith Soft via Nintendo Everything

By Jack Longman

In 2015, when rumours of the NX and Zelda U were everywhere, my brother and I started Miketendo64 and we've been running it ever since. As the Editor-in-Chief, I have attended video gaming events in three different countries, been to preview events, and penned more than 4,000 articles to date, ranging from news, to features, reviews, interviews and guides. I love gaming and I love all things Nintendo. I also love Networking, so don't be afaid to reach out. Email: contact@miketendo64.com / jack.lo@miketendo64.com Website: https://miketendo64.com/ YouTube channel: https://www.youtube.com/channel/UCyVMO4QgcniAjhLxoyc9n8Q

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