During a recent interview with Nintendo Dream, which has been translated by Nintendo Everything, producer Eiji Aonuma and director Hidemaro Fujibayashi, were asked a number of questions pertaining to the addition of both new and older monsters being implemented into The Legend of Zelda: Tears of the Kingdom. Their answers pertaining to Gleeoks, Horriblins and Boss Bokoblins can be seen here:
Fujibayashi on Bringing Back Gleeok:
Hidemaro Fujibayashi: For monsters, we prioritized gameplay when creating them. To match the sky, caves, underground and other new areas, we considered what monsters would be able to do well in them. For example, we wanted a monster that could rival the Lynel from Breath of the Wild in strength for the new sky areas, so it’d need wings to fly, be large and look strong… and as we thought about that, we remembered the Gleeok. While thinking about gameplay, we looked back to see if there were any monsters that fit what we needed from older games, and if something matched, we adjusted them to be implemented into Tears of the Kingdom.
Fujibayashi on Creating Horriblins:
Hidemaro Fujibayashi: For the caves, to match the terrain, we wanted a monster that could latch onto the ceiling; since there wasn’t a monster that had that characteristic in previous games, we created the new monster Horriblins. Gameplay-wise, it’s possible to make weapons with long reach using the “Fuse” ability, and monsters like Horriblins let that feature shine.
Aonuma and Fujibayashi on Boss Bokoblins working with others:
Eiji Aonuma: Boss Bokoblins are meant for multi-person combat after all. They might be a bit hard for Link to handle alone at first, but having allies lets players charge at them with confidence. We wanted players to taste their own medicine, so we gave Boss Bokoblins a bunch of friends behind them.
Hidemaro Fujibayashi: Even the enemies adhere to this game’s theme of cooperating with allies, leading to group battles.
Of course, this month Link must face an ever greater foe than Gleeocks as The Legend of Zelda: Tears of the Kingdom must battle it out against five other worthwhile games to see who will be crowned The Game Awards 2023 Game of the Year on December 7, 2023. If you have not cast your vote yet, there is still some time left to do so.
Source: Nintendo Dream via Nintendo Everything

