April 4, 2019 9:57 am Published by Leave your thoughts

In perhaps an unsurprising turn of events. Ubisoft have announced that they are ending the production on their physical Toys. Sales have not been as promising as they had hoped, even with the 50% price drop.

Ubisoft thank everyone for their support and will continue to provide new weapons, pilots and crafts digitally. The big Spring update will be releasing this April and there is more content on the way.

We have the official announcement below.

Starlink: Battle for Atlas

APR 3, 2019

STARLINK: BATTLE FOR ATLAS PRODUCTION UPDATE

Pilots of the Starlink Initiative,

Thank you so much for the warm response to the new Starlink content announced during the February Nintendo Direct.

With the announcement of new content arriving this April, we felt that it is important to provide an update on the topic of physical toys. Starlink: Battle for Atlas has been a passion project for us from the start, and we are incredibly proud of the modular Starship technology we have developed, and how well players have responded to it.

Despite the immense and continuous support from our players, the sales for Starlink: Battle for Atlas fell below expectations. Consequently, we recently made the decision to not release any additional physical toys for the Spring update and in the future.

As part of our effort to do right by our passionate and dedicated community we are currently hard at work on our biggest update to the game so far and are pleased to tell all of you that there will be new digital ships, pilots and weapons to collect.

Additionally, there will be a ton of free content to expand your games such as additional missions, challenges and new activities to engage in throughout Atlas, including content that was inspired by community suggestions, such as Outlaw Racing.

We’re very grateful for the support we have received from players around the world and can’t wait for everyone to get their hands on our next big update launching this April.

We’ll see you in the stars,

Starlink Development Team

 

Source: Starlink.Ubisoft.com

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This post was written by Mike Scorpio

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