Ubisoft have released an update for their spacial exploration title Starlink: Battle For Atlas. The update bring some bug fixes and also a special Color Blind Mode as to be more accessible for those that suffer from any of the many types of Color blindness.
You can find out more about the Starlink: Battle For Atlas Update in the official announcement below.
Tags: Gaming, Nintendo, Nintendo Switch, Starlink Battle for Atlas, Ubisoft, updates, videogames
STARLINK: BATTLE FOR ATLAS – INTRODUCING THE TECHNICAL UPDATE
Hello, Pilots of the Initiative!
We wanted to give you a quick overview of the Technical Update coming for free on Nintendo Switch, Xbox One and Playstation 4 on November 20!
In order to improve our accessibility features, we are implementing Colorblind modes which will include support for deuteranomaly, deuteranopia, protanomaly, protanopia, tritanomaly and tritanopia.
Quality of Life improvements
We are introducing the “already scanned” tags on creatures that have been scanned previously and useful hotlinks to the database that will unlock when a new entry is discovered.
The Technical Update will feature fixes to bugs we published on our Known Issue listbut it will also include fixes to bugs forwarded by the Community, such as being unable to reach 100% planet exploration, the crashed drakes resetting after completion and some outposts showing “Downloading mission data”.
You can find more details on all the fixes in our patch notes forum post.
This is just the beginning, Pilots! More content is coming, we are planning to reveal more next month, so stay tuned!
See you in the stars!
The Starlink Initiative
This post was written by Mike Scorpio