At this moment in time, less than 24 hours remain before the new awesome ARMS update drops and while some of its content is pure gold, some is worrying!
If you are a player who has a favourite fighter, who is very good at doing a very certain thing, like Ribbon Girl being able to remain airborne a little longer she should do on one specific stage, she will not be able to do that once the new update comes out! Having already previously revealed the update will see some balance changes, ARMS Producer Kosuke Yabuki went into a little more detail when speaking to Eurogamer and we’re going to be sharing a few of his comments as not only does he talk about the nerfing, but the update in general.
Yabuki on Balance Changes:
“One thing with a balance update – if you say we’ve nerfed this character, fans of that character won’t be happy about it! That’s something we’re aware of, and with this update the balance adjustments are done in a way not to make any character less good than they are at the moment.
One thing I definitely think about, and that I’m not a fan of, is when it’s possible to win using one technique over and over again, repeating the same thing and winning like that. That’s something, in terms of the game balance, that we’re thinking about and trying to adjust it so that’s not possible.”
Yabuki on Nerfing Kid Cobra and “his ability on one Stage to repeatedly jump and punch his way to Victory:”
“We don’t want to completely stop him from doing that, but adjusting the balance so it’s not quite so powerful.”
After the update, that will probably change. I’d like to create an environment where one particular technique or one character with a certain combination of Arms isn’t too dominant, and that everyone can enjoy the game using a wide variety of characters and techniques.”
Yabuki on the New Headlok Mask item and Versus Mode:
“I can talk about it a little bit now – Max Brass is the main part of tomorrow’s update, but there is a new versus mode where in a fight between two or three players there’s a Hedlok mask players battle over, and when you get the mask your own character can turn into Hedlok.
If one player turns into Hedlok it’ll be up to the other players to take him down. The Hedlok mode won’t just be available in one v one versus modes – it’ll be available online and in every multiplayer mode.”
But it’s not just balance changes and Hedlok coming, because like Yabuki said, Max Brass is still a big part of the update and if you need a kick reminder about the new fighter, his new stage and favourite weapons, we’ve got that reminder right here:
Max Brass aka “The Commish:”
Anyone who’s made it through the ARMS Grand Prix will know that this is the one and only Max Brass, head honcho of the ARMS League and reigning champ! When Max Brass charges up, he can pump up his beefy body to maximum buffness – so much so that he barely feels punches!
That’s not all! When he’s health drops below a certain point, Max’s punches will stay charged up. Hang on a second, doesn’t that sound just like Spring Man?
Max Brass’ Fighting Grounds:
Sky Arena (Stage) – What’s a new fighter without a stage? This outdoor fighting arena was built on top of a super skyscraper. If that wasn’t epic enough, it even features giant statues of the champ himself looming over the ring. Try to stay focussed on the fight, yeah? (This is the stage you fight Max Brass on when doing Grand Prix)
Max Brass’ Favourite ARMS:
Nade (ARMS) – This highly volatile set of ARMS will make quite the impact, but only if you handle them with care.
Roaster (ARMS) – Those blue flames mean business! These fiery mitts swap accuracy for increased damage, so watch out if you see one of these headed your way.
Kablammer (ARMS) – An all-in-one combo that combines smashing and explosions! They say these ARMS were originally designed for demolishing buildings…
Even then though this is not everything the update has to offer as there will also be a new Records added, which as stated yesterday, keeps track of things like your success rate from your last 100 fights. The frequency of ARMS used and even your hit rate, but new details have since emerged as well. Going by what was shared by the ARMS Twitter account, new records will be added to the game every time a large update rolls out (specifically updates like Version 3.0 and 4.0.) So instead of your records being continuously updated, you will actually be able to compare your stats for Version 2.0 to those of Version 3.0, which is actually a very clever touch on Nintendo’s part.
But long story short, there is a heck of a ton of things coming to ARMS tomorrow, but thankfully even if there is a lot of things we don’t currently know, all patch notes will be shared tomorrow as well and as soon as we can get our hands on them, we will waste no time in sharing them!
Until next time, keep on gaming and here’s a picture Yabuki in a farewell bid to Japan Expo 2017!