Now that Nintendo’s “Corporate Management Policy Briefing/Nine Months Financial Results Briefing for Fiscal Year Ending March 2017” a whole ton of news comes along with it, so get ready to see a ton of articles based on its contents and this is just the third.
Following on from the reveal that Animal Crossing for mobile devices is to be pushed back to the next fiscal year and Fire Emblem Heroes’ impending releasing, Kimishima has something to say about both of them, which includes blaming/further explaining Super Mario Run’s android release is to blame for the delay. Here’s Tatsumi Kimishima’s official comments regarding Miitomo and Super Mario Run:
Kimishima on Animal Crossing’s Delay:
“As stated yesterday, we have revised the release timeframe for our Animal Crossing smart-device title. While we had previously said that we planned to launch the title by the end of March 2017, because the Android version of Super Mario Run will now be launching in March, we are changing the distribution period to next fiscal year so we can prepare all the content we wish to include and properly support the distribution of this application. I apologize to all the consumers who are anticipating this title. We will provide more details about the specific release period at a later date. This revision will have minimal impact on the earnings forecast.”
Kimishima on Fire Emblem Heroes:
“Though Fire Emblem Heroes changes many aspects of the Fire Emblem series to better suit play on a smart device — such as smaller maps that fit on a smartphone screen and the ability to attack enemies by dragging an allied character over an enemy — it inherits a deep battle system and the joy of training your characters, which are aspects typical of the Fire Emblem series. We developed Fire Emblem Heroes to be a quality title that fans of the series will appreciate and play thoroughly. At the same time, we hope to provide a chance for consumers who have never played Fire Emblem before to experience the appeal of the series.
This title uses the free-to-start business model, in which users can download the game and start playing for free. As the word “Heroes” in the title implies, users can acquire various heroes who have appeared throughout the history of the Fire Emblem series. Heroes are obtained by expending items called orbs. The focus of the game is to train your characters, form a team to take into battle by picking heroes from those and progress through the story. Characters are acquired randomly. Users can acquire orbs, which are required to get characters, by progressing in the game’s story, but they can also purchase additional orbs in the shop. Distribution for Fire Emblem Heroes will begin tomorrow.”
This concludes our Animal Crossing & Fire Emblem Heroes portion of coverage regarding the Corporate Management Policy Briefing.
Source: NintendoTags: #FireEmblemWeek, animal crossing, Fire Emblem, Fire Emblem Heroes, news, Nintendo, Nintendo Mobile, Tatsumi Kimishima
This post was written by Solid Jack