During a new “Ask the Developer” interview with Nintendo, Mario & Luigi: Brothership Producer, Akira Otani spoke out about why Nintendo reached out to Acquire for development, with Director, Haruyuki Ohashi then responding:

Mario & Luigi | Otani & Ohashi on Nintendo Approaching Acquire for Development:

Akira Otani: First, they have advanced 3D technology, and they created OCTOPATH TRAVELER, so they have experience in RPG development. Additionally, they have experience developing action games, such as Tenchu. I saw them as a company that could develop both action and RPG games. Their excellent track record and technical skills made me feel compelled to reach out to them.

Haruyuki Ohashi: Well, I personally was interested in working with Nintendo. Also, for Acquire as a whole, we felt that working with Nintendo would give us the chance to learn all kinds of things, from technical aspects to game creation. So we talked about how we’d love the opportunity to work together.

This was the first time we were properly doing game development work together. Up until this title, Acquire had developed many games for other platforms, and the idea of co-developing something with Nintendo hadn’t really occurred to us. But when we were presented with the idea and realised that such a future was possible, we became really interested and thought that it was bound to be a fascinating experience.

Generally, until now, we’ve almost always drawn up the plan or proposal on Acquire’s side and approached our partners about creating our idea together. We were coming into this game without having built up any prior experience on our side, so that was pretty challenging.

For the full interview, why not click here to check out Ask the Developer Vol. 15, Mario & Luigi: Brothership – Chapter 1:

Ask the Developer | Mario & Luigi Brothership (Participating Developers)

  • Akira Otani | Entertainment Planning & Development Division, Co-Production Group (Producer)
  • Tomoki Fukushima | Entertainment Planning & Development Division, Co-Production Group (Associate Producer)
  • Haruyuki Ohashi | Director, Acquire Corp.
  • Hitomi Furuta | Designer, Acquire Corp. (Art Director)

By Jack Longman

In 2015, when rumours of the NX and Zelda U were everywhere, my brother and I started Miketendo64 and we've been running it ever since. As the Editor-in-Chief, I have attended video gaming events in three different countries, been to preview events, and penned more than 4,000 articles to date, ranging from news, to features, reviews, interviews and guides. I love gaming and I love all things Nintendo. I also love Networking, so don't be afaid to reach out. Email: contact@miketendo64.com / jack.lo@miketendo64.com Website: https://miketendo64.com/ YouTube channel: https://www.youtube.com/channel/UCyVMO4QgcniAjhLxoyc9n8Q

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