With The Legend of Zelda: Echoes of Wisdom releasing later this week, the upcoming title, which casts Zelda as its protagonist, instead of Link, is the latest game to to be covered as part of Nintendo’s “Ask the Developer” interview series. Across multiple chapters, many questions were asked of Series Producer, Eiji Aonuma, and Directors, Tomomi Sano, and Satoshi Terada.

When talking about their involvement with The Legend of Zelda series and Nintendo working with Grezzo, they had the following to say:

Echoes of Wisdom Devs on Their Involvement with the Game:

Eiji Aonuma: Hello, I’m Eiji Aonuma, the producer of The Legend of Zelda series. For this game, we asked Grezzo, the experienced game development studio that has worked for many years on remakes of games in The Legend of Zelda series, to create an entirely new The Legend of Zelda game. We collaborated to complete this project. As the producer, I’ve played the game from the player’s perspective and continuously provided feedback.

Tomomi Sano: Hi, I’m Tomomi Sano. I was the director for this title from Nintendo’s side. My role was to manage and co-ordinate the production for this project, suggest adjustments, and then check the outcome to ensure the gameplay created by Grezzo is aligned with The Legend of Zelda series.

Satoshi Terada: Hello, I’m Satoshi Terada from Grezzo. I originally started out as a designer, mainly doing terrain design and level design, but this is the first time I directed a project. I first got involved with The Legend of Zelda series on the remake of The Legend of Zelda: Ocarina of Time. In the previous project, the remake of The Legend of Zelda: Link’s Awakening, I was in charge of the development of the art style, 3D backgrounds, and lighting. This was the first time Grezzo worked on a brand new game in The Legend of Zelda series.

Prior to this project, my main role was to support the director. As for the remakes that Grezzo worked on, I was involved in The Legend of Zelda: Ocarina of Time 3D, The Legend of Zelda: Majora’s Mask 3D and The Legend of Zelda: Link’s Awakening. I was also involved in The Legend of Zelda: Twilight Princess HD, as well as some of the titles in the Mario & Luigi series released prior to Mario & Luigi: Brothership, which will be released in November this year.

For the full interview, why not click here to check out Ask the Developer Vol. 13, The Legend of Zelda: Echoes of Wisdom – Chapter 1:

Ask the Developer | The Legend of Zelda: Echoes of Wisdom (Participating Developers)

  • Eiji Aonuma | Senior Officer, Entertainment Planning & Development Division (and Series Producer)
  • Tomomi Sano | Entertainment Planning & Development Division, Production Group No.3 (and Director)
  • Satoshi Terada | Director, Grezzo

By Jack Longman

In 2015, when rumours of the NX and Zelda U were everywhere, my brother and I started Miketendo64 and we've been running it ever since. As the Editor-in-Chief, I have attended video gaming events in three different countries, been to preview events, and penned more than 4,000 articles to date, ranging from news, to features, reviews, interviews and guides. I love gaming and I love all things Nintendo. I also love Networking, so don't be afaid to reach out. Email: contact@miketendo64.com / jack.lo@miketendo64.com Website: https://miketendo64.com/ YouTube channel: https://www.youtube.com/channel/UCyVMO4QgcniAjhLxoyc9n8Q

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