With just days to go before the release of The Legend of Zelda: Tears of the Kingdom, Nintendo has published a brand-new instalment of their “Ask the Developer” interview series. This time around the interview was all about Tears of the Kingdom and had the likes of Eiji Aonuma answering the many questions that were out before him and other members of the development team.

During the interview, Aonuma and Fujibayashi were asked about who can enjoy The Legend of Zelda: Tears of the Kingdom and discuss the new character profiles utilized in-game: 

Even New Players can Enjoy Tears of the Kingdom:

Eiji Aonuma: “That’s right. But when we talk about these things, many may think, “Well, you can’t enjoy this game unless you’ve already played the previous game and are familiar with the setting”. But the new gameplay ideas we packed into this title are all things that can be solved intuitively, so I think first-time players can rest assured that this game is easy to get into.”

Hidemaro Fujibayashi: “The same goes for the story too. We put in some effort to make sure that it feels comfortable for both first-time players and those with experience of the previous game. For example, we’ve prepared a Character Profile feature that players can see anytime during their adventure, so it’s easy to understand the relationship between characters, even without knowledge from the previous title. On the other hand, those who have played the previous game may enjoy reading these profiles, because some of the content will make you grin and think, “Right, I remember that”.”

For the full interview, why not click here to check out Ask the Developer Vol. 9, The Legend of Zelda: Tears of the Kingdom – Chapter 1.

Ask the Developer | The Legend of Zelda: Tears of the Kingdom (Participating Developers)

  • Eiji Aonuma | Senior Officer, Entertainment Planning & Development Division (Producer)
  • Hidemaro Fujibayashi | Entertainment Planning & Development Department, Production Group No.3 (Director)
  • Takuhiro Dohta | Entertainment Planning & Development Department, Programming Management Group (Technical Director)
  • Satoru Takizawa | Entertainment Planning & Development Department, Design Management Group (Art Director)
  • Hajime Wakai | Entertainment Planning & Development Department, Sound Management Group (Sound Director)

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By Jack Longman

In 2015, when rumours of the NX and Zelda U were everywhere, my brother and I started Miketendo64 and we've been running it ever since. As the Editor-in-Chief, I have attended video gaming events in three different countries, been to preview events, and penned more than 4,000 articles to date, ranging from news, to features, reviews, interviews and guides. I love gaming and I love all things Nintendo. I also love Networking, so don't be afaid to reach out. Email: contact@miketendo64.com / jack.lo@miketendo64.com Website: https://miketendo64.com/ YouTube channel: https://www.youtube.com/channel/UCyVMO4QgcniAjhLxoyc9n8Q

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