Developer: Rogue Sun | Publisher: Wired Productions
Behind every brilliant invention, hides an incredible story. From members of the team that brought you Fable, comes Tin Hearts – an immersive puzzle adventure game wrapped in a powerful tale of love and compromise.
Guide a troop of mischievous tin soldiers through a magical toy-filled world using a variety of whimsical and inventive contraptions to bounce, shoot and glide them to their goal. March through 40+ levels of time-bending, soldier-routing riddles, forge new paths for your toys to follow, and solve increasingly elaborate puzzles to unravel the emotional, thought-provoking story, of Albert J. Butterworth, a genius inventor of Victorian times.
EMBARK ON A TRAIL OF PUZZLES: Control toy cannons to clear the way ahead, bounce to new heights using trampoline drums and manipulate balloon inflating machines to help the soldiers reach their destination!
UNRAVEL THE STORY: Discover a deeply emotional story spanning generations and dimensions, masterfully woven into the fabric of this puzzle-filled world. Clues are everywhere, seek them out and you will be rewarded with a heartfelt tale, beautifully voiced and animated over three acts.
EXPLORE A MAGICAL WORLD: Feel like a child in a toy store as you immerse yourself in a magical, alternate-timeline Victorian universe full of nostalgic warmth and charm.
USE YOUR IMAGINATION: Unlock powers to control objects in the world, from wooden blocks to drums to toy trains. Link objects in interesting ways as you build paths to the exit for your fearless tin soldiers to follow, and slowly reveal the secrets of their past.
MANIPULATE TIME: Pause, fast-forward and rewind time to change the outcome of your actions and complete increasingly intricate puzzles.
ENJOY THE MEMORABLE SOUNDTRACK: Take your time working through the relaxing puzzles and enjoy the poignant soundtrack, from award-winning composer Matthew Chastney, whose credits include trailers for ‘JOKER’, ‘Chernobyl’, and ‘Bridgerton’.
FROM THE DEVELOPERS OF FABLE: Tin Hearts is brought to life by former members of the exceptionally talented Lionhead Studios development team, responsible for the critically acclaimed Fable series.
In 2015, when rumours of the NX and Zelda U were everywhere, my brother and I started Miketendo64 and we've been running it ever since. As the Editor-in-Chief, I have attended video gaming events in three different countries, been to preview events, and penned more than 4,000 articles to date, ranging from news, to features, reviews, interviews and guides. I love gaming and I love all things Nintendo. I also love Networking, so don't be afaid to reach out.
Email: contact@miketendo64.com / jack.lo@miketendo64.com
Website: https://miketendo64.com/
YouTube channel: https://www.youtube.com/channel/UCyVMO4QgcniAjhLxoyc9n8Q
Websites store cookies to enhance functionality and personalise your experience. You can manage your preferences, but blocking some cookies may impact site performance and services.
Essential cookies enable basic functions and are necessary for the proper function of the website.
Name
Description
Duration
Cookie Preferences
This cookie is used to store the user's cookie consent preferences.
30 days
These cookies are needed for adding comments on this website.
Name
Description
Duration
comment_author_url
Used to track the user across multiple sessions.
Session
comment_author
Used to track the user across multiple sessions.
Session
comment_author_email
Used to track the user across multiple sessions.
Session
Statistics cookies collect information anonymously. This information helps us understand how visitors use our website.
Google Analytics is a powerful tool that tracks and analyzes website traffic for informed marketing decisions.
Used to distinguish new sessions and visits. This cookie is set when the GA.js javascript library is loaded and there is no existing __utmb cookie. The cookie is updated every time data is sent to the Google Analytics server.
30 minutes after last activity
__utmc
Used only with old Urchin versions of Google Analytics and not with GA.js. Was used to distinguish between new sessions and visits at the end of a session.
End of session (browser)
__utmz
Contains information about the traffic source or campaign that directed user to the website. The cookie is set when the GA.js javascript is loaded and updated when data is sent to the Google Anaytics server
6 months after last activity
__utmv
Contains custom information set by the web developer via the _setCustomVar method in Google Analytics. This cookie is updated every time new data is sent to the Google Analytics server.
2 years after last activity
__utmx
Used to determine whether a user is included in an A / B or Multivariate test.
18 months
_ga
ID used to identify users
2 years
_gali
Used by Google Analytics to determine which links on a page are being clicked
30 seconds
_ga_
ID used to identify users
2 years
_gid
ID used to identify users for 24 hours after last activity
24 hours
_gat
Used to monitor number of Google Analytics server requests when using Google Tag Manager
1 minute
_gac_
Contains information related to marketing campaigns of the user. These are shared with Google AdWords / Google Ads when the Google Ads and Google Analytics accounts are linked together.
90 days
__utma
ID used to identify users and sessions
2 years after last activity
__utmt
Used to monitor number of Google Analytics server requests