Mario Strikers Battle League

Welcome to Switch Historythe feature series dedicated to rounding up the software updates for Nintendo’s various Switch games. In today’s piece, we’re highlighting the multiple updates for 2022’s long-awaited, Mario Strikers: Battle League:

Mario Strikers Battle League

Update History:

Ver. 1.3.1 (Released January 24, 2023):

Issue Fixed:

  • Fixed an issue in which Rainbow-colored ? Blocks would not appear during Strikers Club Season Matches.

Ver. 1.3.0 (Released December 13, 2022):

Additional Content:

  • Added “Bowser Jr.” as a playable character.
  • Added “Birdo” as a playable character.
  • Added the “Urban Rooftop” stadium.
  • Added the “Shellfish” gear set.

Added Features:

  • Added “Quick Chat” feature to online gameplay. You can now select from four preset messages during each of the onscreen phases to communicate with all players in the match.

General:

  • Added a rule to “Match Settings” that limits ? Blocks that appear during a match to only Team-Colored ? Blocks.
  • Made other adjustments to game balance and fixed other issues to improve the gameplay experience.

Ver. 1.2.0 (Released September 21, 2022):

  • Additional Content:
    • Added “Pauline” as a playable character.
    • Added “Diddy Kong” as a playable character.
    • Added the “Planetoid” stadium.
    • Added the “Barrel” gear set.
  • Added Features:
    • Added “Striker Rankings” to the Main Menu. Compete by comparing your individual ability over a fixed period of time with “Skill Score”, which varies with your performance in online matches (excluding Battle Friends).
    • Added the following content to “Strikers Club”.
      • You can now customize supporters in the stadium. Access this by going to “Club Management” → “Stadium” → “Supporters”.
      • You can now use Coins to view fireworks and confetti when you score a goal or when you win a match. Access this by going to “Club Management” → “Match Celebration”.
  • General:
    • Adjusted the behavior so that CPU teammates mark opponents more quickly.
    • Adjusted the order of characters when you switch characters.
    • Adjusted the charge time of Perfect Free Passes and Perfect Free Lob Passes.
    • Increased the amount of Coins and tokens you earn depending on the results of a match.
    • Changed the period of time for a rule in Strikers Club, which states that a Club will not be allowed to join a season if no member of a Club has been online within a certain amount of time, from 90 days to 30 days.
    • Changed the number of ? Blocks that are thrown to the losing team at kickoff from 2 to 1 when the difference in score is 2 points.
    • Adjusted the match-making system in online matches.
    • Made several other adjustments to game balance and fixed several other issues to improve the gameplay experience.

Ver. 1.1.1 (Released August 15, 2022):

  • Issues Fixed:
    • Fixed an issue where the goal keeper would sometimes fail to react to a free lob pass from certain positions, which would result in a goal being scored.

Ver. 1.1.0 (Released July 21, 2022):

  • Additional Content:
    • Added “Daisy” as a playable character.
    • Added “Shy Guy” as a playable character.
    • Added the “Desert Ruin” stadium.
    • Added the “Knight” gear set.
  • Added Features:
    • Increased how many items can be displayed in the Notifications ticker in Strikers Club.
    • When choosing “Random” on the Character Selection screen, the geared version of the Character will be selected (if one exists).
  • General:
    • Reduced the probability of scoring on a weak shot from far away.
    • Reduced the probability of Stars appearing when you are losing by a 1 or 2 point difference.
    • Revised the CPU behavior and opposing team composition in Cup Battles.
    • Added visible trail to the ball when it’s not in active possession, making it easier to see.
    • Made player numbers easier to see when playing online.
    • Fixed an issue when playing as Waluigi and using a hyper strike in which the ball could hit a goal post and not go in.
    • Made several other adjustments to game balance and fixed several other issues to improve the gameplay experience.

Source: Nintendo

By Jack Longman

In 2015, when rumours of the NX and Zelda U were everywhere, my brother and I started Miketendo64 and we've been running it ever since. As the Editor-in-Chief, I have attended video gaming events in three different countries, been to preview events, and penned more than 4,000 articles to date, ranging from news, to features, reviews, interviews and guides. I love gaming and I love all things Nintendo. I also love Networking, so don't be afaid to reach out. Email: contact@miketendo64.com / jack.lo@miketendo64.com Website: https://miketendo64.com/ YouTube channel: https://www.youtube.com/channel/UCyVMO4QgcniAjhLxoyc9n8Q

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