Scope SkateBIRD’s Accessibility Options in Wholesome Direct Video

SkateBIRD, the avian action sports game from developer Glass Bottom Games, dropped into the Wholesome Direct Showcase with a fresh look at the game’s accessibility options. Lead developer Megan Fox narrates the first look at SkateBIRD’s streamlined controls. The video highlights ways to reduce input density, helping more folks enjoy boarding with the bird.

Check Out the New SkateBIRD footage here:

SkateBIRD features combined a series of accessibility-minded options to ease rapid inputs and hand travel.

Players can toggle the ability to push automatically when the ollie button is held down, merge the ollie button with flip tricks/grinds/grabs to reduce right-hand inputs, and alter the game speed to customize their experience however they see fit.

“SkateBIRD is all about trying your best, and we want to make sure everyone can shred,” said Megan Fox. “We hope our accessibility options allow players to have the best experience possible.”

SkateBIRD flutters to Nintendo Switch, Xbox One, Xbox Series X|S via backwards compatibility, and PC via Steam, Itch.io, Xbox Game Pass, and Amazon Luna Aug.12, 2021.

For more on SkateBIRD, check out the game on Steam, visit the official website, and join the community on Twitter and Discord.

Press Release by Stride PR


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By Jack Longman

In 2015, when rumours of the NX and Zelda U were everywhere, my brother and I started Miketendo64 and we've been running it ever since. As the Editor-in-Chief, I have attended video gaming events in three different countries, been to preview events, and penned more than 4,000 articles to date, ranging from news, to features, reviews, interviews and guides. I love gaming and I love all things Nintendo. I also love Networking, so don't be afaid to reach out. Email: contact@miketendo64.com / jack.lo@miketendo64.com Website: https://miketendo64.com/ YouTube channel: https://www.youtube.com/channel/UCyVMO4QgcniAjhLxoyc9n8Q

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