When Pokémon: Let’s Go, Pikachu! and Pokémon: Let’s Go, Eevee!, were first revealed, the fan base was divided. Not everyone was keen to revisit Kanto and some especially disliked the simplified approach it took, but I was in love with it from the outset. I knew it was a game I needed in my life and by the time it actually arrived, it was a game I very much needed, as it became something of a saving grace and nostalgia trip, during a time in my life when things looked very dark.
Fast forward to 2021, things are not as dark as they once were and Let’s Go is still very much a game on my active list that I keep coming back to. Why? Because it’s fun and I am absolutely smitten by the art style and each of the Pokémon present all appears to have a lively personality. Then again, it could just be, in my personal opinion, I think Let’s Go are better games than Sword and Shield. Whatever the case may be, it’s 2021 and here are my 5 reasons why I still play Pokémon: Let’s Go in 2021:
The Shared Experience
Regardless of what series of the Pokémon anime you watch, aspiring Pokémon Master, Ash Ketchum, never journeys alone. From his beloved Pikachu to his trusted friends, there is always someone beside him to share in his exploits and this is something players of Let’s Go can experience as well.
Thanks to drop-in and drop-out co-op, players travelling around Kanto does not have to be a solitary affair as any family member or friend, can easily join you and all it requires is you both having one Joy-Con each. Granted the second player can only use Pokémon caught by the primary player, they can still be a vital asset in winning battles and catching Pokémon, even when they are just three years old. My little one might not understand the full ins and outs of the game, but he’s learning more every day and he enjoys it.
Gizmo
Much like how Ash has his beloved Pikachu, I have a Pikachu of my own I am smitten with and that Pikachu is Gizmo. Having chosen Pikachu over Eevee, I had a wonderful time refamiliarizing myself with Kanto with my trusty pal beside me.
For the majority of my playthrough, Gizmo often had a permanent place on my team and I’d be forever be changing his clothes just to have Gizmo match mine, but sadly, Kanto is the only region Gizmo will ever know. Unable to trade him out of the game, I occasionally like to boot up Let’s Go just to play with Gizmo from time to time. I’m still thinking of you buddy, even when I’m playing the likes of Pokémon Sword.
Shiny Megas
Having arrived late to the Mega party as I never encountered the likes of which until I played Omega Sapphire in 2016, I fell in love with this mechanic rather quickly. I loved the transformation sequences and I loved the redesigns that come with them and even though Let’s Go is just limited to Gen 1 Megas, it doesn’t make me love the game any less.
In fact, every time I find myself catching a shiny Pokémon in Pokémon GO, which I know is capable of Mega evolving, I can’t help but transfer it into the Let’s Go games and quickly evolve it, just so I can see the Mega transformation first hand. Mega Gengar, Slowbro, Alakazam and both Mega Charizard, are just some of my favourite transformations and thanks to Pokémon GO, I actually have all of them, with some being moved to Pokémon Sword, just so I can add their shiny Gigantamax forms to my Pokédex as well!
Shiny Hunting is a Lot More Fun
When it comes to the core games, I’ve never been much of a shiny hunter. I was never obsessed with shiny hunting and if I did encounter a shiny, be it by encountering one in the wild, or receiving via Mystery Gift, but when it comes to spin-offs, I can easily get obsessed.
Granted the majority of my shiny hunting takes place in Pokémon GO, the reality is, Let’s Go are the only games where I find shiny hunting the most satisfying. I love the fact you can chain 31 Pokémon and be looking for a very specific shiny, only to see another shiny Pokémon pop up instead and rushing over to catch it, which is a huge difference to other current Pokémon games.
With Sword, Shield and GO, whilst players can see Pokémon in the wild, they can only see their non-shiny forms, whereas Let’s Go happily has the shiny forms viewable at all times, so the only way to know if a Pokémon is shiny is to walk into it/click on it, whereas Let’s Go will just simply show you in the overworld.
Free Transfers
Even though players now have the means of transferring Pokémon from Pokémon GO into Pokémon HOME, at a cost, when it comes to transferring shiny and non-shiny Gen 1 Pokémon, I find it easier to just do the whole thing through Let’s Go.
It might not be a quick process, but at least I am not being charged for the privilege of transferring select Pokémon and then waiting for a set amount of time before I can send some more. I can simply send as many as I wish, in a single setting, catch them all and then move them into HOME if I feel like it and when they are shiny, as an added bonus, I get to add their shiny information to my in-game Pokédex. I’ve never completed a Pokédex with shiny entries before, but with Pokémon GO, I’m getting closer every day.
Compelling argument or complete blasphemy? I’ll leave that to you guys to decide, while I spend some more time with Gizmo and to be honest, I wouldn’t be surprised if I am still playing Let’s Go this time next year either.
In 2015, when rumours of the NX and Zelda U were everywhere, my brother and I started Miketendo64 and we've been running it ever since. As the Editor-in-Chief, I have attended video gaming events in three different countries, been to preview events, and penned more than 4,000 articles to date, ranging from news, to features, reviews, interviews and guides. I love gaming and I love all things Nintendo. I also love Networking, so don't be afaid to reach out.
Email: contact@miketendo64.com / jack.lo@miketendo64.com
Website: https://miketendo64.com/
YouTube channel: https://www.youtube.com/channel/UCyVMO4QgcniAjhLxoyc9n8Q
Websites store cookies to enhance functionality and personalise your experience. You can manage your preferences, but blocking some cookies may impact site performance and services.
Essential cookies enable basic functions and are necessary for the proper function of the website.
Name
Description
Duration
Cookie Preferences
This cookie is used to store the user's cookie consent preferences.
30 days
These cookies are needed for adding comments on this website.
Name
Description
Duration
comment_author
Used to track the user across multiple sessions.
Session
comment_author_email
Used to track the user across multiple sessions.
Session
comment_author_url
Used to track the user across multiple sessions.
Session
Statistics cookies collect information anonymously. This information helps us understand how visitors use our website.
Google Analytics is a powerful tool that tracks and analyzes website traffic for informed marketing decisions.
Used to determine whether a user is included in an A / B or Multivariate test.
18 months
_ga
ID used to identify users
2 years
_gali
Used by Google Analytics to determine which links on a page are being clicked
30 seconds
_ga_
ID used to identify users
2 years
_gid
ID used to identify users for 24 hours after last activity
24 hours
_gat
Used to monitor number of Google Analytics server requests when using Google Tag Manager
1 minute
_gac_
Contains information related to marketing campaigns of the user. These are shared with Google AdWords / Google Ads when the Google Ads and Google Analytics accounts are linked together.
90 days
__utma
ID used to identify users and sessions
2 years after last activity
__utmt
Used to monitor number of Google Analytics server requests
10 minutes
__utmb
Used to distinguish new sessions and visits. This cookie is set when the GA.js javascript library is loaded and there is no existing __utmb cookie. The cookie is updated every time data is sent to the Google Analytics server.
30 minutes after last activity
__utmc
Used only with old Urchin versions of Google Analytics and not with GA.js. Was used to distinguish between new sessions and visits at the end of a session.
End of session (browser)
__utmz
Contains information about the traffic source or campaign that directed user to the website. The cookie is set when the GA.js javascript is loaded and updated when data is sent to the Google Anaytics server
6 months after last activity
__utmv
Contains custom information set by the web developer via the _setCustomVar method in Google Analytics. This cookie is updated every time new data is sent to the Google Analytics server.