[Patch Notes] Rocket League Version 1.4.0


Whether you have a Switch, or another gaming platform altogether, a new update is out for Rocket League and you can read all about the latest changes here:

 

Version 1.4.0 Changes and Updates:

General:

  • [Nintendo Switch] Reduced the default Controller Deadzone to 0.15 from 0.3 to better utilize Joy-Con analog sticks.
  • Reduced volume of the Batmobile Goal Explosion.

 

Performance:

  • [Nintendo Switch] Adjusted world detail to improve average resolution in Handheld Mode.
  • Optimized the following maps for Nintendo Switch and PC:
    • Utopia Stadium (all variants)
    • Farmstead
      • Maps are optimized on PC when using ‘Performance’ World Detail setting.
  • Improved the field texture visuals for the following maps on Nintendo Switch and PC:
    • Champion’s Field
    • Wasteland
      • Visual improvements on PC apply when High Quality Shaders are turned off.

 

Bug Fixes: (General)

  • Fixed Player Avatars sometimes displaying on the wrong user after someone quit or joined the lobby.
  • Fixed missing blowoff valve audio for Octane ZSR Engine.
  • [Nintendo Switch] Fixed a rare crash that could occur in the post-match Scoreboard in Rumble.
  • Grass is now visible on the Main Menu when using ‘Performance’ World Detail settings.
  • Ground Textures now appear on Farmstead when using ‘Performance’ World Detail.
  • [Steam] Fixed an issue with Older Urban Central replays crashing the game.
  • Quick chat audio no longer sounds when a player joins or leaves a server.
  • Goal Explosion audio no longer loops after previewing a Goal Explosion in the Crate Preview menu

  

Source: rocketleague.com

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