Even if it is easy to see why Splatoon 2 hit stores when it did, as it has the right ingredients to give the Switch the initial push new systems certainly need, the two-year gap separating it from its prequel puts the game in a rather tight position. While most Nintendo franchises, including those that are built for multiplayer action, have at least four years between installments (a comfortable enough span that allows for plenty of new ideas to be born, mature, and fall from the tree ripe to be eaten) Splatoon 2 had to make do with a much shorter interval. And therein lies the game’s biggest obstacle.
By Matt
A Brazilian gamer with a great love for playing Nintendo games, and a hobby of writing about his gaming experiences and thoughts. Even though that is what I mainly do for fun, I also love listening to music (especially rock) and watching movies (especially animations), so also expect a few posts on those matters.