Earlier today Nintendo hosted a media event, where select members of press were able to try out the likes of Miitopia, Ever Oasis, the 2DS XL and Hey! Pikmin and just like Ever Oasis, plenty of footage and details regarding the game has started to span across the internet. So with quite a bit to sink our teeth into, we’re back with another Everything article to put all of the details into one simple article for you to read through instead of multiple articles.


So just like we did with Ever Oasis Everything article, first we’ll be sharing a description for Hey! Pikmin taken directly from the Nintendo press site:

“The first Pikmin game for Nintendo 3DS finds Captain Olimar embarking on an adventure through lush worlds with his trusted Pikmin by his side. In a new type of Pikmin game, players are tasked with throwing all types of different Pikmin using the touch screen to solve puzzles, overcome challenges and defeat enemies through side-scrolling levels. The Hey! PIKMIN game launches exclusively for the Nintendo 3DS family of systems on July 28. A new Pikmin amiibo figure will also launch separately on the same day.”


 And now that we’ve done that, here’s a list of game details that comes to us via Eurogamer:

  • The demo that was played consisted of three levels, which are from the opening two sectors of the game.
  • The three levels showcased in the demo teach the fundamental controls and also introduces the game’s concepts.
  • Gathering 30,000 Sparklium is required to fix Captain Olimar’s spaceship.
  • Both the Control pad and the “Y” and “A” buttons can be used to Move Olimar left and right.
  • The stylus can be used to blow the whistle, which will get the Pikmins’ attention, activate a jetpack. Recruit Pikmin from vegetative clumps and even keep the Pikmin together.
  • As for the jetpack mentioned above, it hovers Olimar fixed, yet short distance above the ground and he can be moved left and right. It’s also handy for climbing ledges.
  • Pikmin can be thrown with jabs rather than swipes and the distance is determined by how far away from Olimar you tap the screen and what you’re aiming at.
  • Flung Pikmin can be used to move a block, pull a lever and even squash obstacles, but be aware enemies need to be specifically targeted.
  • With regards to self-contained levels, they will see you locating Pikmin in “order to navigate a play area that consists of moving left to right and finding the occasional hidden cave entrance that houses additional Sparklium” Also there are no mid-level checkpoints.


And because we all know that’s not enough Hey! Pikmin news for you, here are two gameplay videos of Hey! Pikmin in action:

For those of who liked everything you have heard and read today, you can add Hey! Pikmin to your 3DS collection on the 28th of July when Hey! Pikmin releases. And for those of you who didn’t, not to worry, there’s always Ever Oasis or even Miitopia.


Source: Eurogamer, IGN (YouTube) & Kotaku (YouTube)



By Jack Longman

In 2015, when rumours of the NX and Zelda U were everywhere, my brother and I started Miketendo64 and we've been running it ever since. As the Editor-in-Chief, I have attended video gaming events in three different countries, been to preview events, and penned more than 4,000 articles to date, ranging from news, to features, reviews, interviews and guides. I love gaming and I love all things Nintendo. I also love Networking, so don't be afaid to reach out. Email: contact@miketendo64.com / jack.lo@miketendo64.com Website: https://miketendo64.com/ YouTube channel: https://www.youtube.com/channel/UCyVMO4QgcniAjhLxoyc9n8Q

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