[Update] A Few Things to Expect from Has-Been Heroes’ Version 1.0.2 Update


A few hours ago, a new update came to Has-Been Heroes. One which saw the game  now require 1.1GB just to have it on your Switch and while there are some new patch notes regarding this update, the majority of the “changes” are what we saw put into effect last time, regardless though, we have included them below with the newer details:

 

 

  • Gameplay: Hitting over enemy Stamina now has a damage penalty of -10% instead of -25%
  • Gameplay: Skeleton Leader, who speeds up nearby enemies, now always walks into the battle, never spawns in the middle
  • Gameplay: Bandana “Boxer” Skeleton Boss health now 1450 (was 1825)
  • Gameplay: Heroes’ lane backstab damage increase
  • Gameplay: Battle clear bonus now 20 (was 25)
  • Gameplay: Changes and fixes to Summon Boar spell
  • User interface: Press left thumbstick to cycle main menu tips
  • User interface: Helpful popup screen at the start of the game to explain Stamina
  • Miscellaneous fixes
  • Prologue dialogue fixes
  • Wrestler recharge exploit fix

 

Since the tweaks, the difficulty between the game now and how it was before it released, has changed quite a bit. The game has become easier, but still difficult nonetheless, but on the off chance you’re still unconvinced of getting Has-Been Heroes, maybe our review can change your mind and you can see it by clicking on the link below:

https://miketendo64.com/2017/03/24/review-old-but-not-past-it-the-has-been-heroes-are-ready-for-battle/

 

For more Has-Been Heroes news, the site to visit is miketendo64.com!

 

Source: reddit

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