With Pokémon Champions releasing on April 8, 2026, we finally have a release date for when Pokémon HOME will be updated and finally provide support Pokémon Legends: Z-A. Pokémon HOME is said to begin maintenance on Thursday, April 2, 2026 at 00:00 UTC and run for until 13:00 hours. When it is over, both the mobile and Switch versions of the application can be updated to version 4.0.0 with a “staggered rollout” expected.
Incidentally, it won’t just be Legends: Z-A; version 4.0.0 of Pokémon HOME will also support Pokémon Champions. Previously, when speaking about HOME’s connectivity to Legends: Z-A, The Pokémon Company revealed there will be a “special distribution of Alpha starter Pokémon.” For the full announcement of what was said previously, we have it here:
Connectivity Between Pokémon Legends: Z-A and Pokémon HOME Is Coming Soon!
You’ll soon be able to link Pokémon Legends: Z-A and Pokémon HOME. Once you’ve linked this title to Pokémon HOME, you’ll be able to transfer Pokémon from your team in Pokémon Legends: Z-A to Pokémon HOME and bring select Pokémon from past titles in the Pokémon video game series to Lumiose City. Enjoy adventuring in Lumiose City even more alongside a variety of Pokémon!
Pokémon cannot be transferred from Pokémon Legends: Z-A to previous titles in the Pokémon video game series.
If you transfer a Pokémon from a previous title to Pokémon Legends: Z-A, you will no longer be able to transfer it to previous video games in the Pokémon series.
To learn more about other titles compatible with Pokémon HOME, please check the official website.
The Pokémon you can transfer to each game via Pokémon HOME are limited to Pokémon that can appear in those games.
Receive an Alpha Chikorita, Alpha Tepig, and Alpha Totodile!
By depositing Pokémon caught in Pokémon Legends: Z-A to the Nintendo Switch version of Pokémon HOME, you can receive an alpha Chikorita, Tepig, and Totodile as Mystery Gifts on the mobile device version of Pokémon HOME. Enjoy adventuring in Lumiose City even more alongside these large Pokémon!
Mystery Gifts in Pokémon HOME are only available on the mobile device version.
The ability to link Pokémon Legends: Z-A to Pokémon HOME is only available on the Nintendo Switch version of Pokémon HOME.
To prepare, please make sure that the Nintendo Switch version and the mobile device version of Pokémon HOME are linked. Please see for more details.
Depending on your OS or device, you may not be able to use certain features.
The contents of and method for obtaining this gift may be changed at any time without notice. Thank you for your understanding.
Use Pokémon You’ve Befriended in Pokémon Legends: Z-A in Pokémon Champions:
You can use Pokémon HOME to bring certain Pokémon you’ve befriended in Pokémon Legends: Z-A to Pokémon Champions.
What’s more, there will be a promotion in which you can send Chesnaught, Delphox, Greninja, and Eternal Flower Floette obtained in Pokémon Legends: Z-A to visit Pokémon Champions and receive their corresponding Mega Stones in Pokémon Champions.
Have intense battles in Pokémon Champions alongside Pokémon you’ve adventured with in Lumiose City!
A Chesnaughtite stone can be claimed by sending a Chesnaught to visit, a Delphoxite stone can be claimed by sending a Delphox to visit, a Greninjite stone can be claimed by sending a Greninja to visit, and a Floettite stone can be claimed by sending an Eternal Flower Floette to visit.
These Mega Stones cannot be claimed by sending Chesnaught, Delphox, Greninja, or Eternal Flower Floette that have been befriended outside of Pokémon Legends: Z-A to visit.
Chesnaughtite, Delphoxite, Greninjite, and Floettite can be claimed on both the Nintendo Switch version and mobile device version of Pokémon Champions.
The Mega Stones available in this campaign may be unlocked in the shop or other areas of the game at a later date.
Live the life of a Pokémon Trainer in the streets of Lumiose City! — Lumiose City—a home for people and Pokémon alike. Here, thanks to an urban redevelopment plan driven by Quasartico Inc., the lush greenery of verdant parks and natural vistas intermingles with facilities made using the latest cutting-edge technology. A lot has changed here since the days of the Pokémon X and Pokémon Y games!
Choose Chikorita, Tepig, or Totodile as your first partner Pokémon, and then set off on a grand adventure! Your journey will take you to all manner of sights in the streets arrayed around Prism Tower, including shops, restaurants, and places called wild zones—where Pokémon roam free. As you catch, train, and battle Pokémon, there will be plenty of people to meet too—like AZ, the enigmatic owner of Hotel Z.
Catch, battle, and Mega Evolve—all in real time! — Step onto the battlefield and command your Pokémon directly—there are no turns! For the first time in the Pokémon RPG series, Trainers and their Pokémon can both move around in real-time battles, and your Pokémon will unleash their moves when you tell them to. Strategically swapping out your Pokémon and accounting for each move’s timing and area of effect will greatly help you in this new style of battle.
Once you obtain a Mega Ring and a Pokémon’s Mega Stone, you can harness the power of Mega Evolution! Temporarily unleash your Pokémon’s hidden energy to transform its appearance, greatly enhance its capabilities, and perhaps even change its type. Mega Evolution might just be the key to overcoming your toughest challenges!
Compete in the Z-A Royale and try to become the strongest Pokémon Trainer in town — You’re invited to join the Z-A Royale, a competition for Pokémon Trainers to test their skills and determine who’s strongest. Each night, a battle zone for the competition will appear. Prepare yourself by spending the day in wild zones, catching and training Pokémon, then venture into the battle zone and take on other Trainers. Be strategic and complete bonus card challenges as you battle to speed up your climb from Rank Z to Rank A. Reach the top, and you might just have a wish granted!
In 2015, when rumours of the NX and Zelda U were everywhere, my brother and I started Miketendo64 and we've been running it ever since. As the Editor-in-Chief, I have attended video gaming events in three different countries, been to preview events, and penned more than 4,000 articles to date, ranging from news, to features, reviews, interviews and guides. I love gaming and I love all things Nintendo. I also love Networking, so don't be afaid to reach out.
Email: contact@miketendo64.com / jack.lo@miketendo64.com
Website: https://miketendo64.com/
YouTube channel: https://www.youtube.com/channel/UCyVMO4QgcniAjhLxoyc9n8Q
Websites store cookies to enhance functionality and personalise your experience. You can manage your preferences, but blocking some cookies may impact site performance and services.
Essential cookies enable basic functions and are necessary for the proper function of the website.
Name
Description
Duration
Cookie Preferences
This cookie is used to store the user's cookie consent preferences.
30 days
These cookies are needed for adding comments on this website.
Name
Description
Duration
comment_author
Used to track the user across multiple sessions.
Session
comment_author_email
Used to track the user across multiple sessions.
Session
comment_author_url
Used to track the user across multiple sessions.
Session
Statistics cookies collect information anonymously. This information helps us understand how visitors use our website.
Google Analytics is a powerful tool that tracks and analyzes website traffic for informed marketing decisions.
Contains information related to marketing campaigns of the user. These are shared with Google AdWords / Google Ads when the Google Ads and Google Analytics accounts are linked together.
90 days
__utma
ID used to identify users and sessions
2 years after last activity
__utmt
Used to monitor number of Google Analytics server requests
10 minutes
__utmb
Used to distinguish new sessions and visits. This cookie is set when the GA.js javascript library is loaded and there is no existing __utmb cookie. The cookie is updated every time data is sent to the Google Analytics server.
30 minutes after last activity
__utmc
Used only with old Urchin versions of Google Analytics and not with GA.js. Was used to distinguish between new sessions and visits at the end of a session.
End of session (browser)
__utmz
Contains information about the traffic source or campaign that directed user to the website. The cookie is set when the GA.js javascript is loaded and updated when data is sent to the Google Anaytics server
6 months after last activity
__utmv
Contains custom information set by the web developer via the _setCustomVar method in Google Analytics. This cookie is updated every time new data is sent to the Google Analytics server.
2 years after last activity
__utmx
Used to determine whether a user is included in an A / B or Multivariate test.
18 months
_ga
ID used to identify users
2 years
_gali
Used by Google Analytics to determine which links on a page are being clicked
30 seconds
_ga_
ID used to identify users
2 years
_gid
ID used to identify users for 24 hours after last activity
24 hours
_gat
Used to monitor number of Google Analytics server requests when using Google Tag Manager