Splatoon 3 amiibo Gear Rewards

Many changes await.

Packed with a whole host of changes and tweaks, version 9.2.0 for Splatoon 3 is available now. For a complete look at everything altered and changed, we have the full patch notes here:

Splatoon 3 | Ver. 9.2.0 Patch Notes: (Released November 20, 2024)

Changes to amiibo:

  • Enabled a feature that allows players to remember the Grand Festival, even when not connected to the internet, by tapping the following characters’ amiibo figures at the amiibo box in the plaza.
    • Callie
    • Marie
    • Pearl
    • Marina
    • Shiver
    • Frye
    • Big Man

Changes to Multiplayer:

  • Specifications for some main weapons have changed.
    Weapon Change Details
    Splattershot
    Tentatek Splattershot
    Hero Shot Replica
    Octo Shot Replica
    Order Shot Replica
    • Increased the speed of shots by approximately 3% and extended the flight distance.
    Splattershot Pro
    Forge Splattershot Pro
    • Reduced the scatter of shots while on the ground by approximately 7%.
    Luna Blaster
    Luna Blaster Neo
    Order Blaster Replica
    • Increased the radius of the damaging explosion area by approximately 6%.
    L-3 Nozzlenose
    L-3 Nozzlenose D
    • Reduced the amount of ink consumed by approximately 4%.
    H-3 Nozzlenose
    H-3 Nozzlenose D
    • Reduced the amount of ink consumed by approximately 8%.
    Goo Tuber
    Custom Goo Tuber
    • Reduced the time required to charge fully by approximately 1/15th of a second.
      • With this change, the time until it will deal 100.0 or more damage is also reduced by approximately 1/20th of a second.
    Douser Dualies FF
    Custom Douser Dualies FF
    • Reduced the time between the end of a Dodge Roll and being able to take another action by approximately 1/20th of a second.
    Undercover Brella
    Undercover Sorella Brella
    • Reduced the time required for broken canopies to recover from approximately 4.0 seconds to approximately 3.7 seconds.
    Splatana Wiper
    Splatana Wiper Deco
    • Reduced the charge time required to do a charge swipe by approximately 1/30th of a second.
  • Specifications for some sub weapons have changed.
    Sub Weapon Change Details
    Autobomb
    • Increased the radius of the enemy detection area by approximately 8%.
    Angle Shooter
    • Initial velocity is approximately 5% faster, and flight distance has been extended.
    Fizzy Bomb
    • Adjusted the way that they bounce due to explosions and slightly reduced the distance moved with one explosion.
      • With this change, the area that can be inked with 2 or more explosions will be reduced.
    • The area that can be inked with dropped ink spray when not charged to full power will be expanded.
    Torpedo
    • Lengthened the time required to transform by approximately 1/12th of a second.
      • This change will give enemies more time to shoot down torpedoes.
    • Increased the initial velocity when thrown by approximately 3% and made it possible to throw them farther than before.
  • Specifications for some special weapons have changed.
    Special Weapon Change Details
    Booyah Bomb
    • Slightly increased the amount of power charged by the player and their allies’ Booyahs, making it possible to throw the Booyah Bomb faster than before when players send Booyahs.
    • Increased the radius of the explosion area by approximately 5%.
    • Increased damage dealt to Big Bubblers by approximately 33%.
  • Points required for some special weapons have been changed.
    Weapon Before After
    Zink Mini Splatling 190 200
    Mint Decavitator 200 210

Changes to Salmon Run:

  • Improved communication processing to reduce the time between players not on the host device touching Golden Eggs and being able to use them by approximately 1.5/60th of a second on average.

Changes to Splatfests:

  • In Tricolor Turf War, made it possible for players on different attacking teams to gauge each other’s positions by making it so that the names of players on the other attacking team display on the screen. Those players’ icons will also display on the Turf Map.

This update focuses on making it possible to use certain amiibo features even when not connected to the internet as well as adjusting the balance of battles.

We adjusted the specifications for Splattershot and Splattershot Pro with the intent of expanding the range of situations these main weapons can handle. Additionally, these weapons have specifications that form the benchmark for various other weapons. By improving these, we also intend to make room for further improvement of specifications for weapons with similar distance specializations as these weapons in future balance changes.

For other main weapons, we have made changes that bring out their strengths and make them easier to use for players who regularly use them.

For Fizzy Bombs, while the efficiency of the strategy of continuously throwing Fizzy Bombs from afar will decrease, by making it easier to focus damage where aimed and create an ink path, we have made it easier to support moving to the frontlines.

For Torpedos, by giving more time to shoot them down, we have made it easier for players they are thrown at to handle them. Also, by making them easier to throw when aiming at enemies’ sides or backs, we have improved their usability for the players who use them.

For the Autobomb, we made changes to make it easier to take advantage of their trait of revealing enemies swimming in ink.

With the Angle Shooter, we made changes to make it easier to take advantage of its trait of affecting more distant enemies than other sub weapons.

For the Booyah Bomb, we have made changes to make it easier to take advantage of its properties even in fast-paced battles between experienced players.

The next update will focus on changes to the balance of battles based on long-term analysis of battle data.

Bug Fixes:

  • Fixes to Player Controls:
    • Fixed an issue with Splat Bombs and Autobombs thrown in Salmon Run stages or stages with moving terrain where sometimes the thrown bomb’s actual trajectory differed from the prediction line displayed when pressing the R Button.
    • Fixed an issue where, when a player moving toward the screen quits holding a charged shot and returns to Inkling or Octoling form, sometimes the character’s orientation became confused.
    • Fixed an issue where, when a player activated their special weapon while simultaneously performing repeated dualie Dodge Rolls while their remaining ink was low, sometimes a dualie Dodge Roll was performed after activating the special weapon.
    • Fixed an issue where, when a player performed repeated dualie Dodge Rolls or splatana lunges after doing a Super Jump, sometimes that player’s position on other players’ screens would be greatly misaligned and stay that way.
    • Fixed an issue where, when a player activated a Big Bubbler while swimming on a wall, sometimes the Big Bubbler would be placed inside terrain.
    • Fixed an issue where, when a player used Kraken Royale to charge from diagonally above at a Splash Wall placed diagonally by an opponent, sometimes damage would not be dealt to the Splash Wall even though there were no other obstacles.
    • Fixed an issue where, when an attack hit an inkrail start point right before the inkrail effect ended, sometimes it would appear as if the effect had extended even though the effect did not actually extend.
  • Other Fixes:
    • Fixed an issue where, when players with certain hairstyles equipped the Captain’s Cap Replica, their appearance did not display as intended.
    • Fixed an issue where, when a player tapped an amiibo to remember the Grand Festival while a Splatfest was active, on rare occasions the game would crash.
 

About Splatoon 3:

Ink, swim, and splat in the freshest shooter around – Enter 4-on-4* ink-slinging battles in this colorful action shooter packed with style and attitude. As a squid-like Inkling, quickly cover your surroundings (and opponents) in ink with wild weaponry and swim through your own color to sneak and splat. Dive into the fresh fun with family and friends and make waves as a team. Get splatted by an opponent? No sweat! The goal in Turf War is to cover the most ground, so respawn and jump back into the inky action.

Keep it current with rotating items, seasonal catalogs, and special events – Variety is the spice of an Inkling’s life, so check out shops daily for a changing array of gear that is as fashionable as it is functional. Timed events like Splatfests bring different types of chaotic competition and content updates add even more weapons and stages. Earn points to get in-game items from season-specific catalogs to dress up your own personal locker and show your style.

Use inky new abilities and weapons to compete, cooperate, or clear up the mystery of the Fuzzy Ooze – Dynamic new moves like the Squid Surge and Squid Roll will help you and your fellow Inklings cover more ground and avoid enemy ink. Take aim with the bow-like Stringer and get slash happy with sword-like Splatanas—these new weapon types join an arsenal of fresh special weapons and sub weapons, too. Work together to collect Golden Eggs and fend off brand-new swarms of invading Salmonids in the co-op Salmon Run mode. Tackle a solo adventure alongside a Smallfry companion to solve the mystery of the Fuzzy Ooze in the offline story mode.

Source: Nintendo

By Jack Longman

In 2015, when rumours of the NX and Zelda U were everywhere, my brother and I started Miketendo64 and we've been running it ever since. As the Editor-in-Chief, I have attended video gaming events in three different countries, been to preview events, and penned more than 4,000 articles to date, ranging from news, to features, reviews, interviews and guides. I love gaming and I love all things Nintendo. I also love Networking, so don't be afaid to reach out. Email: contact@miketendo64.com / jack.lo@miketendo64.com Website: https://miketendo64.com/ YouTube channel: https://www.youtube.com/channel/UCyVMO4QgcniAjhLxoyc9n8Q

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