Who’s to say Dusty’s Journey has to end just yet?

Welcome back to another Miketendo64 interview that sees us chatting with Bedtime Digital Games’ Hans Haave, regarding the upcoming Figment 2: Creed Valley. In the third part of our mini-series comprised of Figment 2 interviews, we discussed demo development and asked Hans what is one of his game development highlights he can always only look back on.

Now we’re back with our fourth Figment 2 focused interview and this time we’re discussing the past, present, success and future of the Figment series, but first, let’s welcome back Hans:

Hello Hans:

Miketendo64: Before we dive right into the probing questions, we always like to start things off nice and light. Therefore, would you be so kind as to introduce yourself to our readers and tell us a bit about yourself and your background?

Hans Haave: Hello! I am Hans, I’m a Franco-American with a degree in applied foreign linguistics. I’ve been working in the video games industry for almost 3 years now. Having played games my whole life it’s quite the trip to be doing this for a living.

Miketendo64: And now to follow-up, what is your role at Bedtime Digital Games and what is the extent of your involvement with Figment 2: Creed Valley?

Hans Haave: I’m currently the Communications Manager at Bedtime Digital Games. I also take care of the PR and marketing side of things. If you’re ever hanging out on Twitter, Insta, or Discord you’ve probably chatted with me before.

Past, Present and Dusty’s Future:

Miketendo64: Regardless of the game, there will always be feedback in some form. Did any of the criticisms or feedback from Figment that reached you, result in any of the tweaks or changes that were implemented in Figment 2: Creed Valley?

Hans Haave: Yeah, we updated the combat. Many people found Dusty’s interaction with enemies in the first opus to be stiff. So, we added a directional dodge, some new moves, and a bunch of other nerdy stuff to make it more enjoyable for players to fight in-game.

Miketendo64: With regards to Figment, how has the game performed since 2017?

Hans Haave: It’s been picking up in the past year or two. With Figment 2 right around the corner, it’s awesome to see a bunch of people play the first one to prepare for the standalone sequel.

Miketendo64: After Figment 2: Creed Valley, what is next for you? Is there anything in particular you would like to achieve in 2022, be it related to your personal life or related to another kind of game you would love to work on?

Hans Haave: For now, let’s get Figment 2 out there to the people. We’re also publishing The Forest Quartet, which is scheduled to release later in 2022.

Miketendo64: With Dusty starring as the protagonist in both Figment games, could you see yourselves continuing his story in the form of a third instalment, a Figment 3 if you will, or, should a third game occur, would you attempt to tell a new story, with a new hero, but still set in this amazing, illustrious universe your team has lovingly created?

Hans Haave: Illustrious universes will always be part of us. For Dusty, who knows where his travels will lead.

Miketendo64: In the event you do choose to do more with the Figment universe, would you prefer to stick with the current formula and genre, or would you like to branch out into something new? Spin-offs? Prequels? Sequels? Different genres entirely, such as metroidvania or side-scroller?

Hans Haave: It would be fun to explore different genres in the future for sure.

About Figment 2: Creed Valley:

Figment 2: Creed Valley is an action-adventure game set in the human mind. Nightmares are spreading chaos and enemies have overrun once-peaceful lands. Join Dusty, the Mind’s courage, as you make your way through puzzles, musical boss fights and unique environments. Face your fears head-on.

Nightmares have shattered the Moral Compass, making The Mind unable to function properly. Dusty and his ever-optimistic sidekick, Piper, must travel to Creed Valley, where The Mind’s ideals are formed to restore peace. A journey filled with musical showdowns and mind-bending puzzles awaits.

  • Musical Showdowns – Nightmares have their own theme songs, shining light on why they have appeared. Dodge and weave as they taunt you.
  • A Living, Rhythmic World – Chat with The Mind’s ever-changing opinions and tune in to the world’s rhythm.
  • One Mind, Two Perspectives – Explore The Mind’s two fundamental states: Open-minded and Closed-minded. Switch between states and adapt to the shifting environment to move forward.
  • Rack Your Brain, Hone Your Sword – Prove your mental and physical strength through mind-bending puzzles and fights timed to the soundtrack.
  • Companion Mode – We should never have to face our fears alone. Piper is now a controllable character for local co-op.

Figment 2: Creed Valley releases on Nintendo Switch on August 19, 2022. Now, while this instalment marks the end of our Figment 2 mini-series of interviews, don’t worry. There are plenty of other questions left to be answered and you will be able to see them all in our complete interview, coming soon to Miketendo64.

By Jack Longman

In 2015, when rumours of the NX and Zelda U were everywhere, my brother and I started Miketendo64 and we've been running it ever since. As the Editor-in-Chief, I have attended video gaming events in three different countries, been to preview events, and penned more than 4,000 articles to date, ranging from news, to features, reviews, interviews and guides. I love gaming and I love all things Nintendo. I also love Networking, so don't be afaid to reach out. Email: contact@miketendo64.com / jack.lo@miketendo64.com Website: https://miketendo64.com/ YouTube channel: https://www.youtube.com/channel/UCyVMO4QgcniAjhLxoyc9n8Q

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